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Kurk (Formerly known as G4/KZG4) is a shitty rom hacker.  
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KZG4 (more commonly known as Kurk) is a shitty ROM hacker.  
  
 
==Background==  
 
==Background==  
KZG4 played Sonic 1 on the Wii Virtual Console as a child and loved it so much he decided to spend 5+ years of his life hacking it. He joined SSRG in 2016 and eventually Retro in 2019. He became friends with numerous skilled ROM Hackers and worked on a few notable hacks, but he decided to start making his own. Nowadays, you'll usually find him on Discord making shit jokes, but he sometimes will edit the wiki. He also is a musician and has music credits in a number of hacks.  
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Kurk became a ROM hacker at a young age because he was a nerd and liked Sonic and Coding. He joined SSRG in 2016 and eventually Retro in 2019. He became friends with many up-and-coming ROM hackers in the early years but kept a low profile. Despite this, he's had a prolific hacking career.
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==Personal Projects==
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* Sonic 1 Time Twister (2015-2016) - A shitty ''[[Sonic the Hedgehog (16-bit)]]'' hack that was released at SHC 2016. It was a contender for the Big Trophy but lost to whatever Royameadow made that year. Kurk is still salty about not making the best worst hack.
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* Sonic 1 Remade (2016-Present) - A hack of ''[[Sonic the Hedgehog (16-bit)]]'' that aimed to give Sonic 1 a new coat of paint. Had a release at SHC 2018. 
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* Sonic the Hedgehog: Island of Magnetic Artifacts (2021-Present) - A hack of ''[[Sonic the Hedgehog (16-bit)]]'' that was a spiritual successor to Sonic Kyukyoku. Kurk took over as team leader to get it to SHC 2022, where it won a shit ton of trophies.  
  
 
==Credited Projects==
 
==Credited Projects==
* Sonic 1: Warped World (2016): Level Designer, Coder
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* Sonic 1: Warped World (2016): Level Design, Programming
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* '''[[Sonic 1 Harder Levels Version|Sonic and the Mystic Gems]]''' (2016-2017): Beta Testing, Coding
 
* Sonic 1: Nightmare Simulator (2017): Music Ports
 
* Sonic 1: Nightmare Simulator (2017): Music Ports
* Project RingStar (Cancelled) (2017): Beta Testing, Coding
 
* '''[[Sonic 1 Harder Levels Version|Sonic and the Mystic Gems]]''' (2017): Beta Testing, Coding
 
 
* Sonic Kyukyoku (2018): Music, Coding, Beta Testing
 
* Sonic Kyukyoku (2018): Music, Coding, Beta Testing
* Various Projects in Team Kyukyoku (2018-2019): Coding, Music, Level Design
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* Various Projects in Team Kyukyoku (2017-2019): Coding, Music, Level Design
* AMPS In Sonic 2 (2019): Beta Testing
 
* a bunch of other shit that hasn't been released yet
 
 
 
==Personal Projects==
 
* Sonic 1 Time Twister (2015-2016) - A critically panned ''[[Sonic the Hedgehog (16-bit)]]'' hack that was released at the Sonic Hacking Contest 2016. It was a contender for the Big Trophy, but lost to whatever Royameadow made that year. Kurk is still salty about not getting the Big Trophy.
 
* Virtua Sonic (2016-2018) - A Kaizo-Like hack of ''[[Sonic the Hedgehog (16-bit)]]''. It had Virtual Boy-esque palettes. It was a "side hack" of sorts
 
* Sonic 1 Remade (2016-2019) - A hack of ''[[Sonic the Hedgehog (16-bit)]]'' that aimed to give Sonic 1 a new coat of paint. Had several releases from 2017-2018, and was even released at the Sonic Hacking Contest in 2018. The hack was put on hold in early 2019 due to lack of ideas on how to improve on the game, but it is still sporadically updated from time to time.
 
* Sonic: Rise Of Metallix (2018-2020) - A story-driven hack of ''[[Sonic the Hedgehog (16-bit)]]'' based on the [[Project Sonic 1: Two-Eight]] disasm. After early prototyping during the summer of 2018, a design document was drafted. The hack was in active development from May 2019 to January 2020, but it has been put on hold due to the scope being too large for the 3-person team to handle.
 
* Sonic 1 For Uber Players (2020-Present) - A hack of ''[[Sonic the Hedgehog (16-bit)]]'' based on the [[Project Sonic 1: Two-Eight]] disasm. It's main goal is to become the most challenging non-kaizo sonic hack. It started development in January 2020, and it's still being developed as of today.
 
* WiiG4 (TBD) - A project to run [[Nintendo Wii]] and [[Nintendo GameCube]] games in HLE on PowerPC-based Hardware. Currently in early phases of development.
 
  
==Guides Created==
 
*[[SCHG How-to:Port Flamewing's Sonic 3 & Knuckles Sound Driver|Port Flamewing's Sonic 3 & Knuckles Sound Driver]]
 
*more cooming soon
 
  
==Kurk Moments==
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"Go to hell, Kurk" - [[User:ArtmeierCompanies|Ralakimus]], 2020
Here are a few things people have said about Kurk
 
*"Go to hell, Kurk" - [[User:ArtmeierCompanies|Ralakimus]], 2020
 
*"The God of Challenge Pissing" - [[User:Xeta|AkumaYin]], 2020
 
*"I prefer to shit alone" - [[User:KZG4|Kurk]], 2020
 
  
 
[[Category:User pages]]
 
[[Category:User pages]]

Latest revision as of 22:31, 21 November 2023

KZG4 (more commonly known as Kurk) is a shitty ROM hacker.

Background

Kurk became a ROM hacker at a young age because he was a nerd and liked Sonic and Coding. He joined SSRG in 2016 and eventually Retro in 2019. He became friends with many up-and-coming ROM hackers in the early years but kept a low profile. Despite this, he's had a prolific hacking career.

Personal Projects

  • Sonic 1 Time Twister (2015-2016) - A shitty Sonic the Hedgehog (16-bit) hack that was released at SHC 2016. It was a contender for the Big Trophy but lost to whatever Royameadow made that year. Kurk is still salty about not making the best worst hack.
  • Sonic 1 Remade (2016-Present) - A hack of Sonic the Hedgehog (16-bit) that aimed to give Sonic 1 a new coat of paint. Had a release at SHC 2018.
  • Sonic the Hedgehog: Island of Magnetic Artifacts (2021-Present) - A hack of Sonic the Hedgehog (16-bit) that was a spiritual successor to Sonic Kyukyoku. Kurk took over as team leader to get it to SHC 2022, where it won a shit ton of trophies.

Credited Projects

  • Sonic 1: Warped World (2016): Level Design, Programming
  • Sonic and the Mystic Gems (2016-2017): Beta Testing, Coding
  • Sonic 1: Nightmare Simulator (2017): Music Ports
  • Sonic Kyukyoku (2018): Music, Coding, Beta Testing
  • Various Projects in Team Kyukyoku (2017-2019): Coding, Music, Level Design


"Go to hell, Kurk" - Ralakimus, 2020