Difference between revisions of "SCHG SA"
From Sonic Retro
MainMemory (talk | contribs) m (Level Geometry) |
MainMemory (talk | contribs) m (+Locations) |
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:[[SCHG:Sonic Adventure/Model Format#Model Format|Models]] | :[[SCHG:Sonic Adventure/Model Format#Model Format|Models]] | ||
:[[SCHG:Sonic Adventure/Model Format#Animation Format|Animations]] | :[[SCHG:Sonic Adventure/Model Format#Animation Format|Animations]] | ||
+ | [[SCHG:Sonic Adventure DX: PC/Model Locations|Locations]] | ||
+ | :[[SCHG:Sonic Adventure DX: PC/Model Locations#Model Locations|Models]] | ||
[[SCHG:Sonic Adventure/Level Geometry|Level Geometry]] | [[SCHG:Sonic Adventure/Level Geometry|Level Geometry]] | ||
:[[SCHG:Sonic Adventure/Level Geometry#Listing of Header Locations|Locations]] | :[[SCHG:Sonic Adventure/Level Geometry#Listing of Header Locations|Locations]] |
Revision as of 23:46, 7 August 2010
SCHG: Sonic Adventure |
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Main Article |
Object Editing |
Editing Objects |
Model Editing |
Format |
This Template is to be used on the main page for SCHG:Sonic Adventure and each of its subpages; because it is essentially a larger and more drawn-out table of contents, use __NOTOC__ on each page. For sections that are not large enough to use be put on a separate page, use the main page.
Do not place this template on the music hacking page or any future page that refers to more than one game in its text.