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Difference between revisions of "Sprite"

From Sonic Retro

(Sprites are not the same things as objects.)
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A sprite is a 2-dimensional movable image that appears on the screen. In [[Megadrive]] games, sprites can be no larger than 32x32 [[pixel]]s, so several sprites are often used by a single [[object]]. The way sprites are arranged together in a single object is called [[sprite mappings]].
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A '''sprite''' is a 2-dimensional movable image that appears on the screen. In [[Megadrive]] games, sprites can be no larger than 32x32 [[pixel]]s, so several sprites are often used by a single [[object]]. The way sprites are arranged together in a single object is called [[sprite mappings]].
  
 
[[Category:Hacking Information]]
 
[[Category:Hacking Information]]

Revision as of 18:01, 31 March 2005

A sprite is a 2-dimensional movable image that appears on the screen. In Megadrive games, sprites can be no larger than 32x32 pixels, so several sprites are often used by a single object. The way sprites are arranged together in a single object is called sprite mappings.