Spin Dash
From Sonic Retro
Spindash is a feature first implemented in Sonic the Hedgehog 2, and used in all subsequent games. Holding Down and repeatedly pressing Jump will charge up a spindash, and releasing Down will send you zooming off at high speed to whatever direction you're facing. (In 3D games, the move is performed by holding B, since holding Down would cause the player to move downward.)
Contents
Putting the Spindash to Good Use: Gameplay Tips
In Sonic 2, Sonic 3, and Sonic & Knuckles, the spindash works the same way. There are a few cool little tricks you can learn other than just blasting to the side.
Diagonal Blast: This trick takes expert timing. Charge up the spindash by holding down on the D-Pad, and pressing A rapidly. Then, the split second after you release the D-Pad, press up in it and tap the A button. If you time this right, you will blast off at an upward angle, which is useful in areas with varied terrain.
Spindash in Sonic 1
Sonic Jam
When Sonic 1 was ported to the Sega Saturn as part of the Sonic games compilation, Sonic Jam, the spindash was introduced into the game. This allowed the player to finish levels in much quicker time. It also causes a problem in Green Hill Zone, where it's possible to fall off the bottom of the screen when you spindash through a tunnel, causing Sonic to die.
ROM Hacks
In chronological order:
- Esrael ported the spindash code from Sonic 2 Beta.
- drx wrote his own spindash code.
- Hivebrain ported the spindash code from Sonic 2 (final version), as part of his Sonic 1 Plus ROM hack.
- Stealth ported the spindash (along with the entire Knuckles object) from Knuckles in Sonic 2 as part of his Knuckles the Echidna in Sonic the Hedgehog ROM hack.