User contributions
For LapperDev (talk | block log | uploads | logs)
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- 09:54, 26 November 2022 (diff | hist) . . (-142) . . m SPG:Game Enemies (Updated links)
- 09:54, 26 November 2022 (diff | hist) . . (+275) . . SPG:Hitboxes (Migrated more information)
- 07:41, 26 November 2022 (diff | hist) . . (+83) . . Template:SPGPages (New dedicated hitbox page)
- 07:40, 26 November 2022 (diff | hist) . . (+149) . . Sonic Physics Guide (New dedicated hitbox page)
- 07:35, 26 November 2022 (diff | hist) . . (-1,050) . . SPG:Game Objects (Removed unnecessary sections & repeated information, referenced new page)
- 07:35, 26 November 2022 (diff | hist) . . (-3,384) . . SPG:Solid Objects (Moved hitbox information to new page)
- 07:34, 26 November 2022 (diff | hist) . . (+5,292) . . N SPG:Hitboxes (Created page "SPG:Hitboxes" to avoid clutter in the large solid objects page & easier navigation)
- 05:40, 26 November 2022 (diff | hist) . . (+350) . . m SPG:Running (Restored missing line of text from past version of page.)
- 10:25, 24 November 2022 (diff | hist) . . (+196) . . SPG:Solid Tiles (→Height Array: Added context example of all the different Solid Tiles)
- 10:21, 24 November 2022 (diff | hist) . . (+39) . . N File:SPGSolidTileHeightMasks.png (Category:Sonic Physics Guide images) (current)
- 07:17, 24 November 2022 (diff | hist) . . (+10) . . m Template:SPGPages (Updated link)
- 07:17, 24 November 2022 (diff | hist) . . (+49) . . m Sonic Physics Guide (More accurate descriptions & updated link)
- 07:16, 24 November 2022 (diff | hist) . . (+5) . . SPG:Slope Physics ("Switching Mode > 360 Degree Movement" More relevant section header & more easy to locate in list)
- 10:45, 23 November 2022 (diff | hist) . . (+40) . . m Sonic Physics Guide (Consistency)
- 08:55, 23 November 2022 (diff | hist) . . (+644) . . SPG:Solid Terrain (Clearer layout & formatting)
- 07:22, 23 November 2022 (diff | hist) . . (+318) . . m SPG:Solid Terrain (Minor additions/corrections)
- 19:50, 22 November 2022 (diff | hist) . . (+155) . . SPG:Solid Terrain (Notes section, noting true in-game values of layers/priorities on the guide)
- 14:14, 22 November 2022 (diff | hist) . . (+212) . . m Sonic Physics Guide (Added new page)
- 14:12, 22 November 2022 (diff | hist) . . (+153) . . m Template:SPGPages (Added new page)
- 14:10, 22 November 2022 (diff | hist) . . (+309) . . m SPG:Solid Tiles (Added reference to Solid Terrain page)
- 14:10, 22 November 2022 (diff | hist) . . (+8,245) . . N SPG:Solid Terrain (Created page "SPG:Solid Terrain" to explain how solid tiles are used to create complex terrain & how layering systems work in each game)
- 14:02, 22 November 2022 (diff | hist) . . (+39) . . N File:SPGLayerSwitcherZigZag.gif (Category:Sonic Physics Guide images) (current)
- 14:01, 22 November 2022 (diff | hist) . . (+39) . . N File:SPGLayerSwitcherWaves.gif (Category:Sonic Physics Guide images) (current)
- 14:00, 22 November 2022 (diff | hist) . . (+39) . . N File:SPGLayerSwitcherLoop.gif (Category:Sonic Physics Guide images) (current)
- 13:59, 22 November 2022 (diff | hist) . . (+39) . . N File:SPGLayerSwitcherHorizontal.gif (Category:Sonic Physics Guide images) (current)
- 13:56, 22 November 2022 (diff | hist) . . (+39) . . N File:SPGLayerSwitcherCurrentSide.gif (Category:Sonic Physics Guide images) (current)
- 13:55, 22 November 2022 (diff | hist) . . (+39) . . N File:SPGLayerSwitcher.gif (Category:Sonic Physics Guide images) (current)
- 15:26, 18 November 2022 (diff | hist) . . (+12) . . m SPG:Rolling (X Speed -> Ground Speed)
- 15:25, 18 November 2022 (diff | hist) . . (+2) . . m SPG:Rolling (→Criteria: Clearer wording)
- 20:03, 17 November 2022 (diff | hist) . . (0) . . m SPG:Game Objects (→Spikes: Size mistake fix)
- 14:26, 17 November 2022 (diff | hist) . . (+2) . . m SPG:Game Objects (Format)
- 14:25, 17 November 2022 (diff | hist) . . (+956) . . SPG:Game Objects (Added Spikes)
- 14:13, 17 November 2022 (diff | hist) . . (+671) . . SPG:Getting Hit (Formatting & fleshing out)
- 11:27, 12 November 2022 (diff | hist) . . (+11) . . m SPG:Solid Tiles (→Flagged Tiles: small clarification)
- 08:31, 12 November 2022 (diff | hist) . . (+221) . . SPG:Solid Tiles (Context for height array usage by sensor, specifying width array for horizontal sensors and giving example of a width array for the tile shown)
- 05:57, 12 November 2022 (diff | hist) . . (+2,006) . . SPG:Solid Tiles (Added generalised example of sensor usage, clarified general object use of distance values, and moved highly specific player example gif)
- 08:11, 11 November 2022 (diff | hist) . . (-71) . . m SPG:Solid Tiles (Minor redundancies removed)
- 08:01, 11 November 2022 (diff | hist) . . (+26) . . m SPG:Solid Tiles (→Angles: clarification)
- 08:00, 11 November 2022 (diff | hist) . . (+511) . . m SPG:Solid Tiles (Added images to show Solid Tiles ingame)
- 07:56, 11 November 2022 (diff | hist) . . (+38) . . SPG:Slope Collision (Added animation for floor sensors)
- 07:54, 11 November 2022 (diff | hist) . . (+39) . . N File:SPGSensorsOnTiles.gif (Category:Sonic Physics Guide images)
- 07:46, 11 November 2022 (diff | hist) . . (+39) . . N File:SPGSolidTileAngles.png (Category:Sonic Physics Guide images) (current)
- 07:44, 11 November 2022 (diff | hist) . . (+39) . . N File:SPGSolidTiles.png (Category:Sonic Physics Guide images) (current)
- 07:44, 11 November 2022 (diff | hist) . . (+39) . . N File:SPGFlaggedSolidTiles.png (Category:Sonic Physics Guide images) (current)
- 08:18, 9 November 2022 (diff | hist) . . (+190) . . m SPG:Game Objects (→Activation: Additional info)
- 08:11, 9 November 2022 (diff | hist) . . (+79) . . m SPG:Special Stages (Wording & clarity)
- 19:36, 8 November 2022 (diff | hist) . . (+460) . . m SPG:Special Stages (Format & structure)
- 10:23, 8 November 2022 (diff | hist) . . (+19) . . m SPG:Special Stages (Format)
- 10:04, 8 November 2022 (diff | hist) . . (+379) . . SPG:Special Stages (Formatting and rewording)
- 20:16, 7 November 2022 (diff | hist) . . (+161) . . Sonic Physics Guide (Added new page)
- 20:15, 7 November 2022 (diff | hist) . . (+96) . . Template:SPGPages (Added new page)
- 20:14, 7 November 2022 (diff | hist) . . (+9,645) . . N SPG:Special Stages (Created Page: SPG:Special Stages)
- 19:22, 7 November 2022 (diff | hist) . . (-87) . . m SPG:Basics (Reworded various parts & added relevant links)
- 18:47, 7 November 2022 (diff | hist) . . (+63) . . m SPG:Main Game Loop (Fixed links)
- 05:17, 3 November 2022 (diff | hist) . . (+4) . . m SPG:Game Enemies (→Interaction: Fixed link)
- 09:29, 31 August 2022 (diff | hist) . . (-12) . . m SPG:Jumping (Not Sonic 2 Specific)
- 12:04, 22 August 2022 (diff | hist) . . (+48) . . m SPG:Game Objects (→Launching the Spike Ball: Spike ball gravity)
- 15:37, 2 August 2022 (diff | hist) . . (+167) . . m SPG:Game Objects (→Diagonal Springs: Mentioning diagonal springs in other orientations)
- 08:15, 2 August 2022 (diff | hist) . . (+135) . . SPG:Game Objects (→Breaking The Monitor: Clarification and better structure)
- 13:47, 1 August 2022 (diff | hist) . . (+56) . . m SPG:Game Objects (→Breaking The Monitor: Clarification)
- 09:39, 1 August 2022 (diff | hist) . . (+249) . . SPG:Solid Objects (→Item Monitor: Extra information)
- 04:34, 1 August 2022 (diff | hist) . . (+1,293) . . m SPG:Game Objects (→Item Monitors: Moved breaking logic here from solid objects & improved)
- 04:21, 1 August 2022 (diff | hist) . . (-1,122) . . SPG:Solid Objects (→Item Monitor: Moving item box hitbox/reaction info to Game Objects page)
- 17:08, 31 July 2022 (diff | hist) . . (+127) . . SPG:Solid Objects (→Popping The Player Out: Clarification for being stopped moving when pushing.)
- 16:56, 29 July 2022 (diff | hist) . . (0) . . File:SPGDiagonalSpringHitbox.png (LapperDev uploaded a new version of File:SPGDiagonalSpringHitbox.png) (current)
- 16:55, 29 July 2022 (diff | hist) . . (0) . . File:FlipperHitbox.gif (LapperDev uploaded a new version of File:FlipperHitbox.gif) (current)
- 16:53, 29 July 2022 (diff | hist) . . (0) . . File:SPGButtonHitbox.png (LapperDev uploaded a new version of File:SPGButtonHitbox.png) (current)
- 16:52, 29 July 2022 (diff | hist) . . (0) . . File:SPGSpringRampSolidty.png (LapperDev uploaded a new version of File:SPGSpringRampSolidty.png) (current)
- 16:51, 29 July 2022 (diff | hist) . . (0) . . File:SPGSpikeTrapHitbox.png (LapperDev uploaded a new version of File:SPGSpikeTrapHitbox.png) (current)
- 16:50, 29 July 2022 (diff | hist) . . (0) . . File:FlipperHitbox.gif (LapperDev uploaded a new version of File:FlipperHitbox.gif)
- 16:47, 29 July 2022 (diff | hist) . . (0) . . File:SPGItemMonitorHitbox.png (LapperDev uploaded a new version of File:SPGItemMonitorHitbox.png) (current)
- 13:36, 29 July 2022 (diff | hist) . . (-2) . . m SPG:Game Objects (→Activation: Mistake)
- 13:35, 29 July 2022 (diff | hist) . . (+993) . . SPG:Game Objects (Expanding springs section with images and new info)
- 13:34, 29 July 2022 (diff | hist) . . (+39) . . N File:SPGHorizontalSpringHitbox.png (Category:Sonic_Physics_Guide_images) (current)
- 13:33, 29 July 2022 (diff | hist) . . (+39) . . N File:SPGVerticalSpringHitbox.png (Category:Sonic_Physics_Guide_images) (current)
- 09:14, 29 July 2022 (diff | hist) . . (+8) . . m SPG:Slope Physics (→Falling and Slipping Down Slopes: boolean)
- 08:43, 29 July 2022 (diff | hist) . . (-6) . . m SPG:Characters (→Sonic: Variable name consistency)
- 20:10, 28 July 2022 (diff | hist) . . (+1,300) . . SPG:Game Objects (Clarifications, consistency, and extra info)
- 14:16, 27 July 2022 (diff | hist) . . (+3) . . m SPG:Game Objects (→Fan Force)
- 14:14, 27 July 2022 (diff | hist) . . (+18) . . m SPG:Solid Objects (→Extra Height Values)
- 14:13, 27 July 2022 (diff | hist) . . (+195) . . m SPG:Solid Objects (→Sloped Objects: Clarification about extra height values)
- 14:06, 27 July 2022 (diff | hist) . . (+7,614) . . SPG:Game Objects (Added collision and physics info for flippers, fans, and seesaws)
- 13:37, 27 July 2022 (diff | hist) . . (+39) . . N File:SPGSeesawHitbox.gif (Category:Sonic Physics Guide images) (current)
- 13:35, 27 July 2022 (diff | hist) . . (+39) . . N File:FlipperHitbox.gif (Category:Sonic Physics Guide images)
- 14:12, 26 July 2022 (diff | hist) . . (+1) . . m SPG:Game Objects (Formatting)
- 14:10, 26 July 2022 (diff | hist) . . (+884) . . SPG:Game Objects (Diagonal spring collision and activation info + height arrays provided.)
- 13:53, 26 July 2022 (diff | hist) . . (0) . . File:SPGSpringRampSolidty.png (LapperDev uploaded a new version of File:SPGSpringRampSolidty.png)
- 13:52, 26 July 2022 (diff | hist) . . (0) . . File:SPGItemMonitorHitbox.png (LapperDev uploaded a new version of File:SPGItemMonitorHitbox.png)
- 13:50, 26 July 2022 (diff | hist) . . (+1,039) . . SPG:Solid Objects (Sloped solid object explanation revamp)
- 13:42, 26 July 2022 (diff | hist) . . (+39) . . N File:SPGDiagonalSpringHitbox.png (Category:Sonic_Physics_Guide_images)
- 13:22, 26 July 2022 (diff | hist) . . (+39) . . N File:SPGSlopedObjectsDemo.gif (Category:Sonic Physics Guide images) (current)
- 08:50, 28 June 2022 (diff | hist) . . (+33) . . m SPG:Characters (→Flying Attack: Grammar)
- 04:09, 28 June 2022 (diff | hist) . . (+1) . . m SPG:Characters (→Flying Attack: Format)
- 04:05, 28 June 2022 (diff | hist) . . (+538) . . SPG:Characters (Added Tails and Knuckles specific attack abilities)
- 06:48, 26 June 2022 (diff | hist) . . (+2) . . m SPG:Special Abilities (→Bubble Shield)
- 06:45, 26 June 2022 (diff | hist) . . (+635) . . SPG:Special Abilities (→Bubble Shield: Slope physics of bubble bounce)
- 06:36, 26 June 2022 (diff | hist) . . (+4) . . SPG:Slope Physics (Simplifying and reformatting explanation of landing on the ground, and making use of information on other pages.)
- 11:07, 6 June 2022 (diff | hist) . . (-60) . . m SPG:Characters (→Knuckles: Reorganising info)
- 10:04, 6 June 2022 (diff | hist) . . (+25) . . m SPG:Characters (→Tails: Correction)
- 15:13, 4 June 2022 (diff | hist) . . (+6) . . m SPG:Running
- 15:08, 4 June 2022 (diff | hist) . . (+14) . . SPG:Characters (→Knuckles)
- 15:05, 4 June 2022 (diff | hist) . . (-546) . . SPG:Basics (→Variables: Moved constants back to the pages that use them)
- 15:05, 4 June 2022 (diff | hist) . . (-33) . . SPG:Jumping (Added constants in context)
- 15:05, 4 June 2022 (diff | hist) . . (+146) . . SPG:Rolling (Added constants in context)
- 15:05, 4 June 2022 (diff | hist) . . (+427) . . SPG:Running (Added constants in context)
- 15:05, 4 June 2022 (diff | hist) . . (+238) . . SPG:Air State (Added constants in context)
- 15:05, 4 June 2022 (diff | hist) . . (+75) . . SPG:Slope Physics (Added constants in context)
- 11:30, 3 June 2022 (diff | hist) . . (+75) . . m SPG:Characters (→Sliding: Extra info)
- 19:03, 2 June 2022 (diff | hist) . . (+10) . . m SPG:Slope Collision (→While airborne: Clarity)
- 13:26, 2 March 2022 (diff | hist) . . (-241) . . m SPG:Solid Objects (Broken formatting fix & more appropriate rewording)
- 09:50, 2 March 2022 (diff | hist) . . (+140) . . m SPG:Overlay Scripts (New version)
- 09:45, 2 March 2022 (diff | hist) . . (0) . . File:SPGSonic1Rev01Overlay.lua (LapperDev uploaded a new version of File:SPGSonic1Rev01Overlay.lua)
- 12:29, 26 February 2022 (diff | hist) . . (+1) . . m SPG:Game Enemies (Negative y speed)
- 12:27, 26 February 2022 (diff | hist) . . (+53) . . m Sonic Physics Guide (Reflecting page updates)
- 12:26, 26 February 2022 (diff | hist) . . (+53) . . m Template:SPGPages (Reflecting page updates)
- 12:23, 26 February 2022 (diff | hist) . . (+2,618) . . SPG:Game Enemies (Description of the page's intention, and introduction to interaction with badniks and bosses, and basic ghz boss breakdown)
- 11:47, 26 February 2022 (diff | hist) . . (+39) . . N File:SPGGHZBossHitbox.png (Category:Sonic Physics Guide images) (current)
- 12:33, 25 February 2022 (diff | hist) . . (+22) . . m Template:SPGPages (Fixed missing linebreaks)
- 12:22, 25 February 2022 (diff | hist) . . (+765) . . Template:SPGPages (More links for easier navigation based on feedback)
- 12:22, 25 February 2022 (diff | hist) . . (+2,381) . . Sonic Physics Guide (Better descriptions, formatting, & added page contents links)
- 11:56, 25 February 2022 (diff | hist) . . (+6) . . m SPG:Animations (Better section headers)
- 11:28, 25 February 2022 (diff | hist) . . (+19) . . m SPG:Main Game Loop (→Order Of General Objects: Wording)
- 07:05, 25 February 2022 (diff | hist) . . (+1,200) . . m SPG:Main Game Loop (Better writted explanation for general object code order)
- 14:17, 23 February 2022 (diff | hist) . . (+75) . . m SPG:Solid Objects (→Sloped Objects: Small correction)
- 14:10, 23 February 2022 (diff | hist) . . (+916) . . SPG:Solid Objects (→Sloped Objects: Better example and description about how Sloped objects work.)
- 14:08, 23 February 2022 (diff | hist) . . (+39) . . N File:SPGSlopedObjectsFull2.png (Category:Sonic Physics Guide images) (current)
- 13:58, 23 February 2022 (diff | hist) . . (+38) . . N File:SPGSlopedObjectsFull.png ([[Category:Sonic Physics Guide images]) (current)
- 13:08, 23 February 2022 (diff | hist) . . (+16) . . m SPG:Solid Tiles (Grammar fixes)
- 13:05, 23 February 2022 (diff | hist) . . (+4) . . m SPG:Slope Collision (Grammar fixes)
- 06:29, 23 February 2022 (diff | hist) . . (+886) . . SPG:Animations (Unified the explanation of animation and variable animation systems as they are one and the same. Also better wording)
- 18:32, 22 February 2022 (diff | hist) . . (-4) . . m SPG:Jumping (→Bugs when Jumping: Reword)
- 11:57, 19 February 2022 (diff | hist) . . (+155) . . m Sonic Physics Guide (→Physics Guides: Better descriptions.)
- 11:13, 19 February 2022 (diff | hist) . . (+47) . . m SPG:Game Enemies (Category)
- 11:13, 19 February 2022 (diff | hist) . . (+123) . . Sonic Physics Guide (Added new page)
- 11:11, 19 February 2022 (diff | hist) . . (-223) . . Template:SPGPages (Added new page)
- 11:10, 19 February 2022 (diff | hist) . . (-12,951) . . SPG:Game Objects (Moved enemies to their own page (SPG:Game_Enemies) to allow for more extensive info about more general Sonic gimmicks. Also cleared up inconsistent formatting.)
- 11:10, 19 February 2022 (diff | hist) . . (+13,669) . . N SPG:Game Enemies (Created new page (SPG:Game_Enemies) to detail information about all badniks and bosses and their behaviours, distinct from normal gimmicks. Added more buzz bomber info.)
- 08:02, 19 February 2022 (diff | hist) . . (-16) . . m SPG:Solid Tiles (→Sensors)
- 08:00, 19 February 2022 (diff | hist) . . (-131) . . m SPG:Solid Tiles (→Sensor Regression & Extension: Removing inconsistent formatting)
- 09:22, 18 February 2022 (diff | hist) . . (+4) . . m SPG:Slope Collision (→E and F Movement: Missing word)
- 14:23, 17 February 2022 (diff | hist) . . (+723) . . SPG:Solid Tiles (→Solid Tiles: Better wordings & extra info)
- 13:54, 17 February 2022 (diff | hist) . . (+32) . . m Template:SPGPages (Specifying page relationships)
- 13:53, 17 February 2022 (diff | hist) . . (+139) . . Sonic Physics Guide (Added new page)
- 13:48, 17 February 2022 (diff | hist) . . (-5) . . m Template:SPGPages
- 13:48, 17 February 2022 (diff | hist) . . (+364) . . Template:SPGPages (Added new pages & extra links)
- 13:48, 17 February 2022 (diff | hist) . . (-22,483) . . SPG:Solid Tiles (Moved gameplay slope interaction info, unrelated to how solid tiles and sensors themselves work, to it's own page (SPG:Slope Collision))
- 13:47, 17 February 2022 (diff | hist) . . (+593) . . SPG:Slope Physics (Specifying what this page covers vs what "SPG:Slope Collision" covers)
- 13:47, 17 February 2022 (diff | hist) . . (+23,834) . . N SPG:Slope Collision (Created page "Creating SPG:Slope Collision" for information specific to how Player objects physically interact with solid ground)
- 06:34, 8 December 2021 (diff | hist) . . (0) . . m SPG:Characters (→Insta-Shield: Corrected timing)
- 07:42, 10 November 2021 (diff | hist) . . (-74) . . SPG:Animations (→Animation Rules: Spring animation correction)
- 05:14, 6 November 2021 (diff | hist) . . (+69) . . SPG:Rebound (Accurate boss rebound (added absent info))
- 06:15, 4 September 2021 (diff | hist) . . (0) . . File:SPGSonic1Rev01Overlay.lua (LapperDev uploaded a new version of File:SPGSonic1Rev01Overlay.lua)
- 11:24, 18 August 2021 (diff | hist) . . (+383) . . SPG:Slope Physics (→Slope Factor: Added extra information about slope factor including elaborated Sonic 3 method.)
- 19:07, 16 August 2021 (diff | hist) . . (+190) . . SPG:Game Objects (→Bridge Collision: X check clarification)
- 08:22, 8 August 2021 (diff | hist) . . (+316) . . Sonic Physics Guide (Recategorisation)
- 08:20, 8 August 2021 (diff | hist) . . (-10) . . Template:SPGPages (Recategorisation)
- 15:14, 31 July 2021 (diff | hist) . . (+70) . . m SPG:Ring Loss (→Ring Distribution)
- 14:29, 31 July 2021 (diff | hist) . . (+12) . . m Template:SPGPages (Fixed character links)
- 18:58, 30 July 2021 (diff | hist) . . (+1,217) . . SPG:Solid Tiles (More broad sections for sensor descriptions allowing for deeper explanations)
- 16:53, 28 July 2021 (diff | hist) . . (-415) . . SPG:Getting Hit (Consistency)
- 17:51, 25 July 2021 (diff | hist) . . (+1,265) . . SPG:Solid Tiles (Simplifying and adding to the solid tile explanation)
- 11:15, 22 July 2021 (diff | hist) . . (-5) . . m SPG:Game Objects (→Crabmeats)
- 11:14, 22 July 2021 (diff | hist) . . (+509) . . SPG:Game Objects (→Sonic 1 Objects: Little bit of extra info about object sensors)
- 09:23, 21 July 2021 (diff | hist) . . (+726) . . SPG:Solid Tiles (Moved jumping through floors to relevant area)
- 01:30, 21 July 2021 (diff | hist) . . (+933) . . SPG:Game Objects (→Bridges: Details about collision with a bridge)
- 12:03, 20 July 2021 (diff | hist) . . (+277) . . m SPG:Solid Tiles (→Reaction: Clarification)
- 11:59, 20 July 2021 (diff | hist) . . (+349) . . SPG:Solid Tiles (New info regarding what sensors return when no tile is found (is also a large correction, as previously was stated to be 0 which is incorrect))
- 11:51, 20 July 2021 (diff | hist) . . (0) . . File:SPGSensorDistance.gif (LapperDev uploaded a new version of File:SPGSensorDistance.gif) (current)
- 16:30, 19 July 2021 (diff | hist) . . (-4) . . m SPG:Slope Physics (→Falling and Slipping Down Slopes)
- 16:02, 19 July 2021 (diff | hist) . . (+36) . . m SPG:Solid Objects (→Pushable Blocks)
- 15:50, 19 July 2021 (diff | hist) . . (+40) . . SPG:Super Speeds (current)
- 12:00, 19 July 2021 (diff | hist) . . (-144) . . SPG:Main Game Loop (Removed elements incompatible with table of contents)
- 11:30, 19 July 2021 (diff | hist) . . (+116) . . SPG:Overlay Scripts (Cleanup and consistency, added SPG table of contents)
- 11:30, 19 July 2021 (diff | hist) . . (-114) . . SPG:Animations (Cleanup and consistency, added SPG table of contents)
- 11:27, 19 July 2021 (diff | hist) . . (+36) . . SPG:Camera (Cleanup and consistency, added SPG table of contents)
- 11:27, 19 July 2021 (diff | hist) . . (+111) . . SPG:Special Abilities (Cleanup and consistency, added SPG table of contents)
- 11:26, 19 July 2021 (diff | hist) . . (+116) . . SPG:Super Speeds (Cleanup and consistency, added SPG table of contents)
- 11:25, 19 July 2021 (diff | hist) . . (-56) . . SPG:Underwater (Cleanup and consistency, added SPG table of contents)
- 11:24, 19 July 2021 (diff | hist) . . (+116) . . SPG:Rebound (Cleanup and consistency, added SPG table of contents)
- 11:24, 19 July 2021 (diff | hist) . . (+26) . . SPG:Getting Hit (Cleanup and consistency, added SPG table of contents)
- 11:23, 19 July 2021 (diff | hist) . . (+116) . . SPG:Ring Loss (Cleanup and consistency, added SPG table of contents)
- 11:22, 19 July 2021 (diff | hist) . . (+13) . . SPG:Main Game Loop (Cleanup and consistency, added SPG table of contents)
- 11:21, 19 July 2021 (diff | hist) . . (-30) . . SPG:Game Objects (Cleanup and consistency, added SPG table of contents)
- 11:20, 19 July 2021 (diff | hist) . . (+26) . . SPG:Rolling (Cleanup and consistency, added SPG table of contents)
- 11:20, 19 July 2021 (diff | hist) . . (-20) . . SPG:Jumping (Cleanup and consistency, added SPG table of contents)
- 11:19, 19 July 2021 (diff | hist) . . (+11) . . m SPG:Running
- 11:19, 19 July 2021 (diff | hist) . . (+11) . . m SPG:Air State
- 11:18, 19 July 2021 (diff | hist) . . (+124) . . m SPG:Air State (Added note)
- 11:18, 19 July 2021 (diff | hist) . . (-287) . . SPG:Running (Cleanup and consistency, added SPG table of contents)
- 11:15, 19 July 2021 (diff | hist) . . (-154) . . SPG:Air State (Cleanup and consistency, added SPG table of contents)
- 11:13, 19 July 2021 (diff | hist) . . (-216) . . SPG:Solid Objects (Cleanup and consistency, added SPG table of contents)
- 11:13, 19 July 2021 (diff | hist) . . (-486) . . SPG:Slope Physics (Cleanup and consistency, added SPG table of contents)
- 11:12, 19 July 2021 (diff | hist) . . (+116) . . SPG:Characters (Cleanup and consistency, added SPG table of contents)
- 11:11, 19 July 2021 (diff | hist) . . (-64) . . SPG:Basics (Cleanup and consistency, added SPG table of contents)
- 11:09, 19 July 2021 (diff | hist) . . (-638) . . SPG:Solid Tiles (Cleanup and consistency, added SPG table of contents)
- 11:07, 19 July 2021 (diff | hist) . . (+2,412) . . N Template:SPGPages (Created template for SPG to show the list of guide pages for easy navigation)
- 02:55, 19 July 2021 (diff | hist) . . (+2) . . m SPG:Solid Tiles (→A and B Distance Limits)
- 02:48, 19 July 2021 (diff | hist) . . (+2) . . m SPG:Solid Tiles (→A and B Distance Limits: Formatting)
- 02:27, 19 July 2021 (diff | hist) . . (+235) . . SPG:Solid Tiles (Reformatted to establish the air direction first, and reference that when describing how the sensors react)
- 18:13, 18 July 2021 (diff | hist) . . (+140) . . SPG:Special Abilities (Added note for character specific moves)
- 16:46, 18 July 2021 (diff | hist) . . (-108) . . m SPG:Solid Objects
- 16:28, 18 July 2021 (diff | hist) . . (+198) . . m SPG:Solid Tiles (→Balancing On Edges: Specific about middle balancing sensor)
- 08:09, 18 July 2021 (diff | hist) . . (+345) . . SPG:Solid Tiles (→Distance Limits: Sensor distance requirements for jump through tiles (general landing requirements))
- 08:07, 17 July 2021 (diff | hist) . . (0) . . m SPG:Overlay Scripts (→Sonic 1 Overlay: version)
- 08:06, 17 July 2021 (diff | hist) . . (0) . . File:SPGSonic1Rev01Overlay.lua (LapperDev uploaded a new version of File:SPGSonic1Rev01Overlay.lua)
- 06:52, 16 July 2021 (diff | hist) . . (0) . . m SPG:Solid Objects (→Popped Upwards: fix link mistake)
- 06:52, 16 July 2021 (diff | hist) . . (-10) . . m SPG:Solid Objects (→Popped Upwards)
- 06:44, 16 July 2021 (diff | hist) . . (+75) . . SPG:Jumping (Reference to moved information)
- 06:40, 16 July 2021 (diff | hist) . . (+5) . . m SPG:Solid Objects (→Differences To Solid Tiles)
- 06:38, 16 July 2021 (diff | hist) . . (-62) . . SPG:Solid Objects (→Object Specific Collision)
- 06:32, 16 July 2021 (diff | hist) . . (+39) . . N File:SPGSlopedObjectPhysics.gif (Category:Sonic Physics Guide images) (current)
- 10:57, 14 July 2021 (diff | hist) . . (+394) . . SPG:Solid Objects (→Object Hitboxes: General clarifications)
- 10:38, 14 July 2021 (diff | hist) . . (+254) . . m SPG:Solid Objects (→Hitbox Reaction: All hitbox types)
- 12:47, 12 July 2021 (diff | hist) . . (+441) . . SPG:Ring Loss (→Ring Distribution: Improved example code)
- 08:21, 12 July 2021 (diff | hist) . . (+6) . . m SPG:Running (→Control Lock: Link fix)
- 08:19, 12 July 2021 (diff | hist) . . (-56) . . m SPG:Game Objects (→Horizontal Springs: General control lock reference)
- 08:13, 12 July 2021 (diff | hist) . . (+15) . . m SPG:Slope Physics (→Falling and Slipping Down Slopes: General control lock reference)
- 08:12, 12 July 2021 (diff | hist) . . (+697) . . SPG:Running (Added general section about the control lock)
- 20:08, 11 July 2021 (diff | hist) . . (0) . . m SPG:Main Game Loop (→Characters: Updated links)
- 19:16, 11 July 2021 (diff | hist) . . (-1) . . m SPG:Slope Physics (→Sonic 3 Method: Slightly more understandable)
- 16:30, 11 July 2021 (diff | hist) . . (+11) . . m SPG:Characters
- 16:30, 11 July 2021 (diff | hist) . . (+15) . . m SPG:Main Game Loop
- 16:29, 11 July 2021 (diff | hist) . . (+16) . . m SPG:Overlay Scripts
- 16:26, 11 July 2021 (diff | hist) . . (+89) . . Sonic Physics Guide (New page)
- 16:24, 11 July 2021 (diff | hist) . . (+3,456) . . N SPG:Air State (New page: SPG:Air State which contains general air physics moved from the Jumping page)
- 16:24, 11 July 2021 (diff | hist) . . (-2,101) . . SPG:Jumping (Moved general air physics to new page SPG:Air State)
- 16:15, 11 July 2021 (diff | hist) . . (+963) . . SPG:Solid Tiles (Moved "jumping through floors" here)
- 16:07, 11 July 2021 (diff | hist) . . (+17) . . m SPG:Slope Physics (→Sonic 3 Method: Fix code formatting)
- 16:01, 11 July 2021 (diff | hist) . . (+334) . . SPG:Basics (→Angles: Further angle clarification)
- 16:00, 11 July 2021 (diff | hist) . . (+1,246) . . SPG:Slope Physics (Greatly clarified the slope slipping and falling, showing both S3 and S1/2 methods, and moved unrelated information)
- 12:34, 10 July 2021 (diff | hist) . . (+7) . . m File:SPGSlopeSlip.gif (Category) (current)
- 12:33, 10 July 2021 (diff | hist) . . (+7) . . m File:SPGSlopeFall.gif (Category) (current)
- 10:49, 10 July 2021 (diff | hist) . . (+32) . . N File:SPGSlopeFall.gif (Category:Sonic Physics Guide)
- 10:48, 10 July 2021 (diff | hist) . . (+32) . . N File:SPGSlopeSlip.gif (Category:Sonic Physics Guide)
- 14:01, 7 May 2021 (diff | hist) . . (-317) . . SPG:Special Abilities (Moved dropdash variables)
- 13:59, 7 May 2021 (diff | hist) . . (+237) . . SPG:Characters (→Drop Dash (Mania): Moving variables here)
- 05:13, 4 May 2021 (diff | hist) . . (+2) . . SPG:Overlay Scripts (→Sonic 1 Overlay)
- 05:13, 4 May 2021 (diff | hist) . . (0) . . File:SPGSonic1Rev01Overlay.lua (LapperDev uploaded a new version of File:SPGSonic1Rev01Overlay.lua)
- 09:18, 3 May 2021 (diff | hist) . . (+227) . . m SPG:Overlay Scripts (Slight structure change)
- 09:12, 3 May 2021 (diff | hist) . . (+921) . . SPG:Overlay Scripts (Added general colour key.)
- 07:37, 1 May 2021 (diff | hist) . . (+552) . . m SPG:Overlay Scripts
- 07:19, 1 May 2021 (diff | hist) . . (+1,170) . . SPG:Overlay Scripts (Added information about how the collision info is displayed)
- 15:58, 30 April 2021 (diff | hist) . . (0) . . File:SPGSonic1Rev01Overlay.lua (LapperDev uploaded a new version of File:SPGSonic1Rev01Overlay.lua)
- 15:41, 30 April 2021 (diff | hist) . . (+168) . . Sonic Physics Guide (Added page)
- 15:35, 30 April 2021 (diff | hist) . . (+2,677) . . N SPG:Overlay Scripts (Created page "SPG:Overlay Scripts" to host scripts which help convey the physics guide explanations.)
- 15:14, 30 April 2021 (diff | hist) . . (0) . . N File:SPGSonic1Rev01Overlay.lua
- 17:39, 27 April 2021 (diff | hist) . . (0) . . File:SPGHitBoxes.png (LapperDev uploaded a new version of File:SPGHitBoxes.png) (current)
- 10:44, 25 April 2021 (diff | hist) . . (+482) . . SPG:Game Objects (Extra info regarding badnik sensors.)
- 12:09, 21 April 2021 (diff | hist) . . (-3,010) . . SPG:Ring Loss (Ring bounce info (specifically the behaviour of the ring object itself has been moved to Game Objects)
- 12:09, 21 April 2021 (diff | hist) . . (+2,454) . . SPG:Game Objects (Little bit of extra ring collision info, and ring object physics moved here from ring loss)
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