User contributions
For Kroc (talk | block log | uploads | logs)
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- 22:43, 7 January 2014 (diff | hist) . . (+38) . . SCHG:Sonic the Hedgehog (8-bit) (→Object Layout: Added Cannon Ball)
- 22:19, 5 January 2014 (diff | hist) . . (+38) . . SCHG:Sonic the Hedgehog (8-bit) (→Object Layout: Added Falling Bridge to Object List)
- 21:32, 5 January 2014 (diff | hist) . . (+29) . . SCHG:Sonic the Hedgehog (8-bit) (→Object Layout: Added Explosion to Object List)
- 19:15, 31 December 2013 (diff | hist) . . (-543) . . SCHG:Sonic the Hedgehog (8-bit) (→Level Headers: Finished modifying the level headers table from before)
- 12:59, 31 December 2013 (diff | hist) . . (-922) . . SCHG:Sonic the Hedgehog (8-bit) (→Level Headers / Level Headers Pointers: CropLeft/Top + LevelX/Y are actually straight 16-bit little endian numbers in pixels. Converted some of the table, more to do.)
- 14:22, 2 November 2013 (diff | hist) . . (-1) . . SCHG:Sonic the Hedgehog (8-bit) (→Header: Last two bytes of the art header is the Row Count)
- 12:14, 22 September 2013 (diff | hist) . . (-255) . . m SCHG:Sonic the Hedgehog (8-bit) (→Art Compression: Simplified art header documentation slightly)
- 12:58, 8 September 2013 (diff | hist) . . (+30) . . SCHG:Sonic the Hedgehog (8-bit) (Add credit for Penta Penguin who provided the CS, SR & TL bytes level header documentation! Thanks goes out to you, you anonymous person out there!)
- 12:55, 8 September 2013 (diff | hist) . . (+2,888) . . SCHG:Sonic the Hedgehog (8-bit) (→Level Headers: Add the CS, SR and TL bytes discovered by Penta Penguin. The level headers are now 99% documented!)
- 08:32, 8 September 2013 (diff | hist) . . (+24) . . m SCHG:Sonic the Hedgehog (8-bit) (→Level Headers: Fix remaining level header definition titles)
- 05:39, 8 September 2013 (diff | hist) . . (+3,372) . . SCHG:Sonic the Hedgehog (8-bit) (→Level Headers: Major overhaul. A great deal more is now understood about level positioning and cropping. These are my own discoveries)
- 13:53, 7 September 2013 (diff | hist) . . (-91) . . SCHG:Sonic the Hedgehog (8-bit) (→Community Help: Remove mention of now-removed level header bytes)
- 13:11, 7 September 2013 (diff | hist) . . (+306) . . SCHG:Sonic the Hedgehog (8-bit) (→Level Headers: Overhaul of header documentation: Improved a number of names, removed some wrong ones, added LeftCrop and RightCrop)
- 11:00, 2 September 2013 (diff | hist) . . (-54) . . SCHG:Sonic the Hedgehog (8-bit) (Fixed incorrect block mappings information, the Special Stage has 128 blocks, not 50/53 as previously reported. Also, fills in a blank in the ROM map)
- 14:37, 3 August 2013 (diff | hist) . . (-73) . . m SCHG:Sonic Community Hacking Guide (→Game-Specific: The MS/GG Sonic 1 pages are one and the same -- remove dead link)
- 17:27, 29 June 2013 (diff | hist) . . (-8) . . m SCHG:Sonic the Hedgehog (8-bit) (→Master System: ROM Map: It's better to describe $2EEB1 as the boss sprite set)
- 17:25, 29 June 2013 (diff | hist) . . (+39) . . m SCHG:Sonic the Hedgehog (8-bit) (→Master System: ROM Map: Add link to Sky Base 1 Lightning control)
- 12:56, 20 June 2013 (diff | hist) . . (+127) . . SCHG:Sonic the Hedgehog (8-bit) (→Master System: Added Ring animation location to ROM map)
- 09:42, 20 June 2013 (diff | hist) . . (+64) . . SCHG:Sonic the Hedgehog (8-bit) (→Master System: ROM Map: Found a tiny bit of empty space just before $30000)
- 13:12, 19 June 2013 (diff | hist) . . (+42) . . SCHG:Sonic the Hedgehog (8-bit) (→Master System: ROM Map: Filled in the unknown tile sets)
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