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- 16:31, 26 January 2014 (diff | hist) . . (+120) . . SCHG How-to:Guide (→Extending the game)
- 16:25, 26 January 2014 (diff | hist) . . (+32) . . File:ExtendedLevSel Example2.png (current)
- 16:25, 26 January 2014 (diff | hist) . . (+32) . . File:ExtendedLevSel Example1.png (current)
- 16:17, 26 January 2014 (diff | hist) . . (+25,662) . . N SCHG How-to:Extend the Level Select in Sonic 2 (Created page with "{{GuideBy|Clownacy}} As you may have seen with S3K or ColinC10's Sonic 1 and 2, the S2 Level Select can become really cramped, really fast. Wouldn't it be great if you could ...")
- 15:41, 26 January 2014 (diff | hist) . . (0) . . File:ExtendedLevSel Example2.png (uploaded a new version of "File:ExtendedLevSel Example2.png": Optimised. Sorry, missed that area of the help section. An example of S2 Level Select mappings with a 'NEXT' and a 'PREV' option. The second of two.)
- 15:40, 26 January 2014 (diff | hist) . . (0) . . File:ExtendedLevSel Example1.png (uploaded a new version of "File:ExtendedLevSel Example1.png": Optimised. Sorry, missed that area of the help section. An example of S2 Level Select mappings with a 'NEXT' option. The first of two.)
- 14:23, 26 January 2014 (diff | hist) . . (+90) . . N File:ExtendedLevSel Example2.png (An example of S2 Level Select mappings with a 'NEXT' and 'PREV' option. The second of two.)
- 14:11, 26 January 2014 (diff | hist) . . (+78) . . N File:ExtendedLevSel Example1.png (An example of S2 Level Select mappings with a 'NEXT' option. The first of two.)
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