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For Clownacy (talk | block log | uploads | logs)
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- 13:18, 31 January 2014 (diff | hist) . . (+82) . . Template:S2Howtos (Fixed capitalisation inconsistencies, removed redundant "in Sonic 2"s, added 'Special Stage DPLC' guide entry.)
- 12:44, 31 January 2014 (diff | hist) . . (+53) . . m SCHG How-to:Fix Song Restoration Bugs in Sonic 1's Sound Driver (Added S1Howtos template)
- 12:40, 31 January 2014 (diff | hist) . . (+53) . . m SCHG How-to:Fix the camera follow bug (Added S1Howtos template)
- 12:39, 31 January 2014 (diff | hist) . . (+282) . . Template:S1Howtos (Added missing 'Fixing Bugs' entries, rearranged to match SCHG_How-to:Guide layout, fixed capitalisation inconsistencies.)
- 12:19, 31 January 2014 (diff | hist) . . (0) . . File:LevelSelectS1Glitch.png (uploaded a new version of "File:LevelSelectS1Glitch.png": Optimised)
- 13:31, 28 January 2014 (diff | hist) . . (+1,000) . . SCHG How-to:Extend the Level Select in Sonic 2 (Added 'Memorising LevSel_Page' section, optimised four instructions into two)
- 05:38, 27 January 2014 (diff | hist) . . (0) . . m SCHG How-to:Guide (Fixed minor inconsistencies (upper case 'b' in "by UsernameHere"'))
- 16:57, 26 January 2014 (diff | hist) . . (+2) . . SCHG How-to:Fix Accidental Deletion of Scattered Rings
- 16:56, 26 January 2014 (diff | hist) . . (-30) . . SCHG How-to:Fix Accidental Deletion of Scattered Rings
- 16:52, 26 January 2014 (diff | hist) . . (+53) . . SCHG How-to:Improve the fade in\fade out progression routines in Sonic 2
- 16:51, 26 January 2014 (diff | hist) . . (0) . . SCHG How-to:Guide (→Extending the game)
- 16:51, 26 January 2014 (diff | hist) . . (+211) . . Template:S2Howtos
- 16:31, 26 January 2014 (diff | hist) . . (+120) . . SCHG How-to:Guide (→Extending the game)
- 16:25, 26 January 2014 (diff | hist) . . (+32) . . File:ExtendedLevSel Example2.png (current)
- 16:25, 26 January 2014 (diff | hist) . . (+32) . . File:ExtendedLevSel Example1.png (current)
- 16:17, 26 January 2014 (diff | hist) . . (+25,662) . . N SCHG How-to:Extend the Level Select in Sonic 2 (Created page with "{{GuideBy|Clownacy}} As you may have seen with S3K or ColinC10's Sonic 1 and 2, the S2 Level Select can become really cramped, really fast. Wouldn't it be great if you could ...")
- 15:41, 26 January 2014 (diff | hist) . . (0) . . File:ExtendedLevSel Example2.png (uploaded a new version of "File:ExtendedLevSel Example2.png": Optimised. Sorry, missed that area of the help section. An example of S2 Level Select mappings with a 'NEXT' and a 'PREV' option. The second of two.)
- 15:40, 26 January 2014 (diff | hist) . . (0) . . File:ExtendedLevSel Example1.png (uploaded a new version of "File:ExtendedLevSel Example1.png": Optimised. Sorry, missed that area of the help section. An example of S2 Level Select mappings with a 'NEXT' option. The first of two.)
- 14:23, 26 January 2014 (diff | hist) . . (+90) . . N File:ExtendedLevSel Example2.png (An example of S2 Level Select mappings with a 'NEXT' and 'PREV' option. The second of two.)
- 14:11, 26 January 2014 (diff | hist) . . (+78) . . N File:ExtendedLevSel Example1.png (An example of S2 Level Select mappings with a 'NEXT' option. The first of two.)
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