Difference between revisions of "Sonic the Hedgehog 3 (prototype; 1993-11-03)/Comparisons/Competition Mode"
From Sonic Retro
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{{back}} | {{back}} | ||
+ | {{Comparison | ||
+ | | image1=Notavailable.svg | ||
+ | | image2=Notavailable.svg | ||
+ | | game1=Prototype | ||
+ | | game2=Final game | ||
+ | | desc=The HUD is slightly different. The numbers are blue, and there are little arrows to denote where each player is in the level. The graphics of the latter seem to get corrupted in certain stages however, and don't always do their job that well. | ||
+ | }} | ||
+ | {{Comparison | ||
+ | | image1=Notavailable.svg | ||
+ | | image2=Notavailable.svg | ||
+ | | game1=Prototype | ||
+ | | game2=Final game | ||
+ | | desc=There is no "FAULT" text if the player starts too early. Some stages let the players fly over the goal post and get a head start. | ||
+ | }} | ||
+ | {{Comparison | ||
+ | | image1=Notavailable.svg | ||
+ | | image2=Notavailable.svg | ||
+ | | game1=Prototype | ||
+ | | game2=Final game | ||
+ | | desc=The speeding up and slowing down items are denoted by "S+" and "S-", respectively, while in the final they're [[Power Sneakers]]. | ||
+ | }} | ||
+ | {{Comparison | ||
+ | | image1=Notavailable.svg | ||
+ | | image2=Notavailable.svg | ||
+ | | game1=Prototype | ||
+ | | game2=Final game | ||
+ | | desc=Knuckles can also perform the so-called [[Drop Dash]] technique. | ||
+ | }} | ||
==[[Azure Lake]]== | ==[[Azure Lake]]== | ||
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==[[Balloon Park]]== | ==[[Balloon Park]]== | ||
+ | {{Comparison | ||
+ | | image1=Notavailable.svg | ||
+ | | image2=Notavailable.svg | ||
+ | | game1=Prototype | ||
+ | | game2=Final game | ||
+ | | desc=The exploit that lets you run across the top of the stage doesn't work in this prototype. | ||
+ | }} | ||
===Map=== | ===Map=== | ||
{{Comparison | {{Comparison |
Revision as of 17:39, 18 November 2019
Prototype |
---|
Final game |
---|
The HUD is slightly different. The numbers are blue, and there are little arrows to denote where each player is in the level. The graphics of the latter seem to get corrupted in certain stages however, and don't always do their job that well.
Prototype |
---|
Final game |
---|
There is no "FAULT" text if the player starts too early. Some stages let the players fly over the goal post and get a head start.
Prototype |
---|
Final game |
---|
The speeding up and slowing down items are denoted by "S+" and "S-", respectively, while in the final they're Power Sneakers.
Prototype |
---|
Final game |
---|
Knuckles can also perform the so-called Drop Dash technique.
Contents
Azure Lake
Map
Prototype |
---|
Final game |
Balloon Park
Prototype |
---|
Final game |
---|
The exploit that lets you run across the top of the stage doesn't work in this prototype.
Map
Prototype |
---|
Final game |
---|
Chrome Gadget
Map
Prototype |
---|
Final game |
Desert Palace
Prototype |
---|
Final game |
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The background has palette issues.
Map
Prototype |
---|
Final game |
Endless Mine
Prototype |
---|
Final game |
---|
There are no breakable rocks.
Map
Prototype |
---|
Final game |
References
Sonic the Hedgehog 3 (prototype; 1993-11-03), prototype version of Sonic the Hedgehog 3 | |
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Main page | Comparisons | Maps | Hidden content |