Difference between revisions of "Sonic the Hedgehog 3C (prototype 0408)/Comparisons/Mushroom Hill Zone"
From Sonic Retro
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|[[Image:S3C0408 mhz noaxe.png]] | |[[Image:S3C0408 mhz noaxe.png]] | ||
− | |There is no chopping sound effect. Touching the mini-boss' | + | |There is no chopping sound effect. Touching the mini-boss' axe will hurt you in this proto, but not in the final. |
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|[[Image:S3C0408 mhz bosshit.png]] | |[[Image:S3C0408 mhz bosshit.png]] | ||
− | | When Eggman's still embedded in the ground transmitting his satellite signal, he's closer to that ledge in 0408. In the final he's farther back. There is no sound effect on the boss' | + | | When Eggman's still embedded in the ground transmitting his satellite signal, he's closer to that ledge in 0408. In the final he's farther back. There is no sound effect on the boss' radar. You can jump over the satellite dish and repeatedly hit the backside of the boss vehicle. This continues until you hit the satellite dish. He stays there a lot longer after he comes out of the ground. As for the boss itself, it always takes 7 hits to destroy, regardless of how many times you hit it before the autoscrolling sequence. Once you're in the battle, when you hit him, you'll fly back much farther than the final. |
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|[[Image:S3C0408 mhz nobossexplo.png]] | |[[Image:S3C0408 mhz nobossexplo.png]] |
Revision as of 23:42, 12 January 2009