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Difference between revisions of "Sonic the Hedgehog 2 (pre-beta)/Comparisons/Neo Green Hill Zone"

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(Act 1)
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| desc=Like Chemical Plant Zone, [[Super Sonic]] deosn't have an underwater palette. It just reverts to the regular Sonic one.
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| desc=Like Chemical Plant Zone, [[Super Sonic]] doesn't have an underwater palette. It just reverts to the regular Sonic one.
 
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Revision as of 16:44, 15 November 2019

Back to: Sonic the Hedgehog 2 (pre-beta)/Comparisons.

Act 1

Sonic2PreBeta MD NGHZ1 Start.png
Pre-beta
Sonic2 MD ARZ1 Start.png
Final game

Title cards get corrupted when the level loads in. Neo Green Hill Zone becomes "Neo Green H-bubble-bubble-bubble Zone".

Notavailable.svg
Pre-beta
Notavailable.svg
Final game

Chop Chops have a different underwater palette, making them harder to see.

Notavailable.svg
Pre-beta
Notavailable.svg
Final game

Grounders also have a different underwater palette, though this looks more like a bug.

Notavailable.svg
Pre-beta
Sonic2 MD ARZ1 SuperSonic.png
Final game

Like Chemical Plant Zone, Super Sonic doesn't have an underwater palette. It just reverts to the regular Sonic one.

100%
Pre-beta
100%
Final game


Act 2

Notavailable.svg
Pre-beta
Notavailable.svg
Final game

It is a raft which takes Sonic and Tails up at the end of the underwater section, rather than a springboard.

100%
Pre-beta
100%
Final game


References


Sonic the Hedgehog 2 (pre-beta), prototype version of Sonic the Hedgehog 2 (16-bit)
S2b4 titlescreen.png

Main page | Comparisons | Maps | Hidden content

Part of Sonic the Hedgehog 2 (16-bit) development