Sonic R (Saturn prototype; 1997-09-10)/Comparisons/Island
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Revision as of 12:39, 16 December 2022 by BSonirachi (talk | contribs) (BSonirachi moved page Sonic R (preview)/Comparisons/Island to Sonic R (Saturn prototype; 1997-09-10)/Comparisons/Island: Text replacement - "Sonic R (preview)" to "Sonic R (Saturn prototype; 1997-09-10)")
Revision as of 12:39, 16 December 2022 by BSonirachi (talk | contribs) (BSonirachi moved page Sonic R (preview)/Comparisons/Island to Sonic R (Saturn prototype; 1997-09-10)/Comparisons/Island: Text replacement - "Sonic R (preview)" to "Sonic R (Saturn prototype; 1997-09-10)")
- Back to: Sonic R (preview)/Comparisons.
Resort Island, or just "Island" as it's known in this build, is mostly complete at this stage, though given that it was the first level to be started, that's perhaps not surprising. It takes place during the daytime (unlike some older prototypes).
Preview build |
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Final game |
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9 Sonic Tokens are listed as being in the level - the five seen in the final game, plus an extra four.
Preview build |
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Final game |
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Arrow signs are missing.
Preview build |
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Final game |
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The Ring Gate in the village requires 40 Rings to open. In the final, it requires 20 Rings.
Preview build |
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Final game |
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The Ring Gate near the Accelerator requires 80 Rings to open. In the final, it requires 50 Rings.
References
Sonic R (Saturn prototype; 1997-09-10), prototype version of Sonic R | |
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Main page | Comparisons |