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Difference between revisions of "Sonic Collision Viewer"

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{{ObsoleteProgram}}
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{{Program
[[Image:Collision viewer.png|thumb|right|Sonic Collision Viewer looking at ''Sonic 2''.]]'''Sonic Collision Viewer''' is a program by [[ErikJS]] that shows 16x16 collision [[block mappings]]. The program uses a chart which represents a 16x16 block using the currently selected collision box. The yellow part is solid; the grey isn't. The location of the collision box and its 16 bytes are also shown. SCV supports ''[[Sonic 1]]'' (JUE and Rev01), ''[[Sonic 2 Beta]]'', ''[[Sonic 2]]'', ''[[Sonic 3]]'', ''[[Sonic & Knuckles]]'', and ''[[CD Sonic the Hedgehog build 510]]''.  
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| screen=Collision viewer.png
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| version=1.0.3
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| system=Microsoft Windows
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| games=[[Sonic the Hedgehog (16-bit)|Sonic 1]], [[Sonic the Hedgehog 2 (Simon Wai prototype)|Sonic 2 Beta]], [[Sonic the Hedgehog 2 (16-bit)|Sonic 2]], [[Sonic the Hedgehog 3|Sonic 3]], [[Sonic & Knuckles]], [[Sonic the Hedgehog CD (prototype 510)|Sonic CD 510]]
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| credits=ErikJS
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| obsolete=yes
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}}
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'''Sonic Collision Viewer''' is a program by [[ErikJS]] that shows 16x16 collision [[block mappings]]. The program uses a chart which represents a 16x16 block using the currently selected collision box. The yellow part is solid; the grey isn't. The location of the collision box and its 16 bytes are also shown. SCV supports ''[[Sonic 1]]'' (JUE and Rev01), ''[[Sonic 2 Beta]]'', ''[[Sonic 2]]'', ''[[Sonic 3]]'', ''[[Sonic & Knuckles]]'', and ''[[CD Sonic the Hedgehog build 510]]''.  
  
 
You can save the current collision box as a bitmap image (48KB,128x128,24b). Just press F5 or double-click the chart.
 
You can save the current collision box as a bitmap image (48KB,128x128,24b). Just press F5 or double-click the chart.

Revision as of 19:34, 6 September 2012

Template:Program Sonic Collision Viewer is a program by ErikJS that shows 16x16 collision block mappings. The program uses a chart which represents a 16x16 block using the currently selected collision box. The yellow part is solid; the grey isn't. The location of the collision box and its 16 bytes are also shown. SCV supports Sonic 1 (JUE and Rev01), Sonic 2 Beta, Sonic 2, Sonic 3, Sonic & Knuckles, and CD Sonic the Hedgehog build 510.

You can save the current collision box as a bitmap image (48KB,128x128,24b). Just press F5 or double-click the chart.

Key Summary

F5: saves BMP picture of collision box
F6: changes language
F7: shows information about Windows default language
Numpad+/-: go to next/previous collision box


Download.svg Download Sonic Collision Viewer
File: Sonic Collision Viewer 1.0.3.7z (13 kB) (info)
Current version: 1.0.3

External Links

Sonic Retro
Release Thread
at Sonic Retro