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Difference between revisions of "Sonic Blast"

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The game was released in North America in November 1996. The game came to Europe later that month. The Japanese release was on December 13, 1996.
 
The game was released in North America in November 1996. The game came to Europe later that month. The Japanese release was on December 13, 1996.
  
It was released in Brazil for the [[Sega Master System]] by [[Tec Toy]], [[SEGA]]'s Brazilian distributor. The brazilian SMS version suffers of worse graphics, due to the system's limited palette. Because it's large size (8 megabits), it won't run in the earliest master system models.
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It was released in Brazil for the [[Sega Master System]] by [[Tec Toy]], [[SEGA]]'s Brazilian distributor. The brazilian SMS version suffers of worse graphics, due to the system's limited palette. Because it's large size (8 megabits), it won't run in the earliest Master System models.
  
 
The two playable characters in the game are [[Sonic the Hedgehog]] and [[Knuckles the Echidna]]. The two have to collect five [[Chaos Emerald]]s.
 
The two playable characters in the game are [[Sonic the Hedgehog]] and [[Knuckles the Echidna]]. The two have to collect five [[Chaos Emerald]]s.

Revision as of 18:42, 16 January 2005

Sonic Blast (or G Sonic, as it is known in Japan) is a video game for the Sega Game Gear.

The game was released in North America in November 1996. The game came to Europe later that month. The Japanese release was on December 13, 1996.

It was released in Brazil for the Sega Master System by Tec Toy, SEGA's Brazilian distributor. The brazilian SMS version suffers of worse graphics, due to the system's limited palette. Because it's large size (8 megabits), it won't run in the earliest Master System models.

The two playable characters in the game are Sonic the Hedgehog and Knuckles the Echidna. The two have to collect five Chaos Emeralds.

Zones

Production Credits

Producer: Hiroshi Aso Director: Ryushin Hamada Map Design: Akira Okamoto, Ken Sasaki Chief Programmer: Toshiaki Araki Programmer: Yoshiaki Makishima Chief Designer: Fumikazu Sugawara Designer: Taro Murayama Sound Composer: Kojiro Mikusa Special Thanks: Kazuyuki Oikawa, Aspect All Staff