Actions

Difference between revisions of "Sonic 1 Color Contrast"

From Sonic Retro

m (Made some small changes, and fixes)
Line 2: Line 2:
 
|screen=Sonic_1_Color_Contrast_Title_Screen.jpg
 
|screen=Sonic_1_Color_Contrast_Title_Screen.jpg
 
|version=Beta 02.1
 
|version=Beta 02.1
|date=January 7th 2013
+
|date=January 7th, 2013
 
|system=[[Sega Mega Drive/Genesis]]
 
|system=[[Sega Mega Drive/Genesis]]
 
|originalgame=Sonic the Hedgehog (16-bit)
 
|originalgame=Sonic the Hedgehog (16-bit)
|credits=[[TheInvisibleSun]], [[KingofHarts]], [[GenesisFan64]], <br> [[Mercury]], [[redhotsonic]], [[MarkeyJester]]
+
|credits=TheInvisibleSun, [[User:KingofHarts|KingofHarts]], [[User:GenesisFan64|GenesisFan64]], <br> [[Mercury]], [[redhotsonic]], [[MarkeyJester]]
 
|visualmods=yes
 
|visualmods=yes
 
|audiomods=yes
 
|audiomods=yes
Line 11: Line 11:
 
|basicenginemods=yes
 
|basicenginemods=yes
 
|advenginemods=}}
 
|advenginemods=}}
'''''Sonic 1 Color Contrast''''' is a hack of ''[[Sonic the Hedgehog (16-bit)|Sonic the Hedgehog]]'' for the [[Sega Mega Drive/Genesis]] by [[TheInvisibleSun]]. It features new palettes (and other art), layouts, and various other special additions.
 
  
 +
'''Sonic 1 Color Contrast''' is a hack of ''[[Sonic the Hedgehog (16-bit)|Sonic the Hedgehog]]'' for the [[Sega Mega Drive/Genesis]] by TheInvisibleSun. It features new palettes and art, modified zone layouts, audio modifications, and various other special additions.
  
 
==Story==
 
==Story==
 
+
Dr. Eggman has somehow stolen almost all of the colors (and music) from South Island, and Sonic himself! It is now up to Sonic to return them to where they belong, and restore the island to its colorful musical self.
Eggman has somehow stolen almost all of the colors from South Island (and Sonic himself), and it is up to Sonic to return them to where they belong!
 
  
 
==Gameplay==
 
==Gameplay==
The object of this hack, is to track down/find the Color Monitors hidden in each stage. Upon finding them, the colors of the area will be returned and the player can proceed to the next stage.
+
The object of this hack, is to find the various Color Monitors hidden in each stage. Upon finding them, the various colors and music of the area will begin to be restored to the zone, and the player can then proceed to the next act. Collecting all of the required monitors will also allow for the player to access the Special Stages to collect the 6 Chaos Emeralds.
  
 
The aforementioned Color Monitors include:
 
The aforementioned Color Monitors include:
 
+
*'S': Returns the normal colors to the stage.
'S': Returns the normal colors to the stage.
+
*'Sonic': Reverts Sonic's colors back to normal, and grants 1 extra life.
 
+
*'Goggles': Returns all underwater colors to normal, including Sonic's.
'Sonic': Reverts Sonic's colors back to normal, and grants 1 extra life.
+
*'Music': Changes the background music back to normal.
 
+
*'Cycle S': Returns all of the cycling (like Green Hill Zone's waterfalls).
'Goggles': Returns all underwater colors to normal, including Sonic's.
 
 
 
'Music': Changes the background music back to normal.
 
 
 
'Cycle S': Returns all of the cycling (like Green Hill Zone's waterfalls).
 
 
 
 
Other helpful Monitors include:
 
Other helpful Monitors include:
 
+
*'Super Ring': Gives you 10 rings.
'Super Ring': Gives you 10 rings.
+
*'Speed Shoes': Increases Sonic's speed.
 
+
*'High-Jump Shield': Increases Sonic's jump height, as well as protects him from one single hit.
'Speed Shoes': Increases Sonic's speed.
+
*'Restart': Brings you back to the start of the stage.
 
 
'High-Jump Shield': Increases Sonic's jump height, as well as protects him from one single hit.
 
 
 
'Restart': Brings you back to the start of the stage.
 
  
 
==Planned Features==
 
==Planned Features==
 
The following are features not yet included in the current build, but are planned for the future:
 
The following are features not yet included in the current build, but are planned for the future:
 
+
*Completely new layouts (including the Special Stages)
-Completely new layouts (including the Special Stages)
+
*New music for zones (Replacing lack of music for when the music box hasn't been found)
 +
*New art (Title and Level Select, END/GOAL sign, etc.)
 +
*SRAM support for game saving capability.
 +
*Special effects and palette cycles for Scrap Brain/Final Zone.
 +
*Multiple Color boxes to be found, for each palette line. (1 Sonic box for the primary line, and 3 'S' boxes for the secondary lines.)
 +
*A possible 100% completion award for obtaining ALL emeralds and monitors.
  
 
==Download==
 
==Download==

Revision as of 10:09, 9 January 2013

Expression error: Unexpected < operator.
<div style="transform:scale(1,1); transform-origin:0% 0%; width:Expression error: Unexpected / operator.px !important;">Expression error: Unexpected / operator.px
</div>
Sonic 1 Color Contrast
Version: Beta 02.1
Last release: January 7th, 2013
System: Sega Mega Drive/Genesis
Original game: Sonic the Hedgehog (16-bit)
Credits: TheInvisibleSun, KingofHarts, GenesisFan64,
Mercury, redhotsonic, MarkeyJester

Sonic 1 Color Contrast is a hack of Sonic the Hedgehog for the Sega Mega Drive/Genesis by TheInvisibleSun. It features new palettes and art, modified zone layouts, audio modifications, and various other special additions.

Story

Dr. Eggman has somehow stolen almost all of the colors (and music) from South Island, and Sonic himself! It is now up to Sonic to return them to where they belong, and restore the island to its colorful musical self.

Gameplay

The object of this hack, is to find the various Color Monitors hidden in each stage. Upon finding them, the various colors and music of the area will begin to be restored to the zone, and the player can then proceed to the next act. Collecting all of the required monitors will also allow for the player to access the Special Stages to collect the 6 Chaos Emeralds.

The aforementioned Color Monitors include:

  • 'S': Returns the normal colors to the stage.
  • 'Sonic': Reverts Sonic's colors back to normal, and grants 1 extra life.
  • 'Goggles': Returns all underwater colors to normal, including Sonic's.
  • 'Music': Changes the background music back to normal.
  • 'Cycle S': Returns all of the cycling (like Green Hill Zone's waterfalls).

Other helpful Monitors include:

  • 'Super Ring': Gives you 10 rings.
  • 'Speed Shoes': Increases Sonic's speed.
  • 'High-Jump Shield': Increases Sonic's jump height, as well as protects him from one single hit.
  • 'Restart': Brings you back to the start of the stage.

Planned Features

The following are features not yet included in the current build, but are planned for the future:

  • Completely new layouts (including the Special Stages)
  • New music for zones (Replacing lack of music for when the music box hasn't been found)
  • New art (Title and Level Select, END/GOAL sign, etc.)
  • SRAM support for game saving capability.
  • Special effects and palette cycles for Scrap Brain/Final Zone.
  • Multiple Color boxes to be found, for each palette line. (1 Sonic box for the primary line, and 3 'S' boxes for the secondary lines.)
  • A possible 100% completion award for obtaining ALL emeralds and monitors.

Download

Download.svg Download Sonic 1 Color Contrast
File: S1CC_Beta02.1.zip (380 kB) (info)

External Links

Release Thread

(older versions can be downloaded here)

Videos