Difference between revisions of "Resize Levels in Sonic 2"
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its easy juuussst go to LEVEL SIZE ARRY | its easy juuussst go to LEVEL SIZE ARRY | ||
youll find this pice of code | youll find this pice of code | ||
− | + | <syntaxhighlight lang="asm"> | |
; =========================================================================== | ; =========================================================================== | ||
; ---------------------------------------------------------------------------- | ; ---------------------------------------------------------------------------- | ||
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; =========================================================================== | ; =========================================================================== | ||
+ | </syntaxhighlight> |
Revision as of 13:12, 21 January 2020
(guide)by user: lavagaming1 its easy juuussst go to LEVEL SIZE ARRY youll find this pice of code
; ===========================================================================
; ----------------------------------------------------------------------------
; LEVEL SIZE ARRAY
; This array defines the screen boundaries for each act in the game.
; ---------------------------------------------------------------------------- ;how long ;is level;makeslev ;up ;dawn
; xstart xend ystart yend ; ZID ; Zone
LevelSize: zoneOrderedTable 2,8 ; WrdArr_LvlSize
zoneTableEntry.w $0, $2FFF, $0, $669 ; EHZ act 1
zoneTableEntry.w $0, $2940, $0, $550 ; EHZ act 2
zoneTableEntry.w $0, $3FFF, $0, $720 ; EHZ act 3
zoneTableEntry.w $0, $3FFF, $0, $720
zoneTableEntry.w $0, $3FFF, $0, $720 ; wood zone
zoneTableEntry.w $0, $3FFF, $0, $720
zoneTableEntry.w $0, $3FFF, $0, $720 ; $03
zoneTableEntry.w $0, $3FFF, $0, $720
zoneTableEntry.w $0, $2280, -$100, $800 ; MTZ act 1
zoneTableEntry.w $0, $1E80, -$100, $800 ; MTZ act 2
zoneTableEntry.w $0, $2A80, -$100, $800 ; MTZ act 3
zoneTableEntry.w $0, $3FFF, -$100, $800
zoneTableEntry.w $0, $3FFF, $0, $720 ; WFZ
zoneTableEntry.w $0, $3FFF, $0, $720
zoneTableEntry.w $0, $2800, $0, $720 ; HTZ act 1
zoneTableEntry.w $0, $3280, $0, $720 ; HTZ act 2
zoneTableEntry.w $0, $3FFF, $0, $720 ; hidden palce
zoneTableEntry.w $0, $3FFF, $0, $720
zoneTableEntry.w $0, $3FFF, $0, $720 ; $09
zoneTableEntry.w $0, $3FFF, $0, $720
zoneTableEntry.w $0, $2F80, $0, $680 ; OOZ act 1
zoneTableEntry.w $0, $2D00, $0, $680 ; OOZ act 2
zoneTableEntry.w $0, $2380, $3C0, $720 ; MCZ act 1
zoneTableEntry.w $0, $3FFF, $60, $720 ; MCZ act 2
zoneTableEntry.w $0, $27A0, $0, $720 ; CNZ act 1
zoneTableEntry.w $0, $2A80, $0, $720 ; CNZ act 2
zoneTableEntry.w $0, $2780, $0, $720 ; CPZ act 1
zoneTableEntry.w $0, $2A80, $0, $720 ; CPZ act 2
zoneTableEntry.w $0, $1000, $C8, $C8 ; DEZ
zoneTableEntry.w $0, $1000, $C8, $C8
zoneTableEntry.w $0, $3380, $0, $720 ; ARZ act 1
zoneTableEntry.w $0, $3FFF, $180, $710 ; ARZ act 2
zoneTableEntry.w $0, $3FFF, $0, $000 ; SCZ
zoneTableEntry.w $0, $3FFF, $0, $720
zoneTableEnd
; ===========================================================================