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This is the user manual for [[SonLVL]], a level editor supporting the 16-bit Sonic games. Rather than editing ROM files directly, SonLVL uses INI files designed for specific split [[Disassemblies]], allowing greater flexibility.
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{{SonLVL Manual TOC}}
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This is the user manual for [[SonLVL]], a level editor supporting the 16-bit Sonic games. Rather than editing ROM files directly, SonLVL uses INI files designed for specific split [[Disassemblies|disassemblies]], allowing greater flexibility.
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SonLVL supports the following games:
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*[[Sonic the Hedgehog (16-bit)|Sonic 1]]
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*[[Sonic the Hedgehog 2 (16-bit)|Sonic 2]]
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*[[Sonic the Hedgehog 3 & Knuckles]]
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*[[Sonic & Knuckles Collection]]
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*[[Sonic the Hedgehog CD|Sonic CD]] (Mega-CD & 1995 PC versions)
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SonLVL also supports the [[Chaotix]] object layout format, and supports user-defined custom formats for level layouts, object layouts, and ring layouts.
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SonLVL is an open source program, developed and maintained by the members of the [[Sonic Retro on GitHub]] project. The source code can be found here: https://github.com/sonicretro/SonLVL

Latest revision as of 05:31, 31 March 2020

Exclamation.svg This article is a work in progress.
Its content and location may change completely and frequently until this notice is removed.
SonLVL
Main Article
Beginner's Guide
Main Menu
Palette Editing
Object Editing
Layout Editing
Art Editing
Project Files

This is the user manual for SonLVL, a level editor supporting the 16-bit Sonic games. Rather than editing ROM files directly, SonLVL uses INI files designed for specific split disassemblies, allowing greater flexibility.

SonLVL supports the following games:

SonLVL also supports the Chaotix object layout format, and supports user-defined custom formats for level layouts, object layouts, and ring layouts.

SonLVL is an open source program, developed and maintained by the members of the Sonic Retro on GitHub project. The source code can be found here: https://github.com/sonicretro/SonLVL