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'''Retro Sonic''' is an effort by "The Taxman" to create a platform game engine with the same capabilities as the engine built into ''Sonic 3 & Knuckles''. The engine was originally designed for Windows (it was called Retro-Sonic, with a hyphen, at the time) but it is currently being worked on only for Dreamcast. Retro Sonic is written in the C++ programming language using DirectX[http://rsonic.randomsonicnet.org/about.htm].
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'''Retro Sonic''' is an effort by "The Taxman" to create a platform game engine with the same capabilities as the engine built into ''Sonic 3 & Knuckles''. The first game called Retro-Sonic was created using the MultiMedia Fusion authoring environment, then rewritten in Visual Basic. It was rewritten once more; in its current incarnation, Retro Sonic is written in the C++ programming language using DirectX[http://rsonic.randomsonicnet.org/about.htm] and works on Windows and on the Dreamcast gaming system.
  
 
Level, animation, and game editors are being worked on.[http://rsonic.randomsonicnet.org/rsdk.htm]
 
Level, animation, and game editors are being worked on.[http://rsonic.randomsonicnet.org/rsdk.htm]

Revision as of 00:26, 6 July 2007

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Retro Sonic is an effort by "The Taxman" to create a platform game engine with the same capabilities as the engine built into Sonic 3 & Knuckles. The first game called Retro-Sonic was created using the MultiMedia Fusion authoring environment, then rewritten in Visual Basic. It was rewritten once more; in its current incarnation, Retro Sonic is written in the C++ programming language using DirectX[1] and works on Windows and on the Dreamcast gaming system.

Level, animation, and game editors are being worked on.[2]

See also

External links