Actions

Difference between revisions of "Prototype"

From Sonic Retro

m (Text replacement - "Mega CD" to "Mega-CD")
(Examples of well-known prototypes)
Line 8: Line 8:
  
 
==Examples of well-known prototypes==
 
==Examples of well-known prototypes==
* ''[[Sonic the Hedgehog 2 (Nick Arcade prototype)]]'' ([[Sega Mega Drive]])
+
* ''[[Sonic the Hedgehog (Prototype)]] ([[Sega Mega Drive]])
* ''[[Sonic the Hedgehog 2 (Simon Wai prototype)]]'' ([[Sega Mega Drive]])
+
* ''[[Sonic the Hedgehog 2 (Nick Arcade prototype)]]'' (Sega Mega Drive)
 +
* ''[[Sonic the Hedgehog 2 (Simon Wai prototype)]]'' (Sega Mega Drive)
 
* ''[[Sonic the Hedgehog CD build 510]]'' ([[Mega-CD|Sega Mega-CD]])
 
* ''[[Sonic the Hedgehog CD build 510]]'' ([[Mega-CD|Sega Mega-CD]])
 
* ''[[Sonic Crackers]]'' (Sega Mega Drive)
 
* ''[[Sonic Crackers]]'' (Sega Mega Drive)

Revision as of 01:09, 11 January 2021

A prototype is a stage of design before the final one. Prototype video games are created during development for playtesting and bug reporting purposes. Usually, a prototype game doesn't leave the developers' offices, but occasionally one finds its way out and onto the internet.

Prototypical stages

  • Pre-Alpha: Only used in certain games for very early development
  • Alpha: All the development up to beta
  • Beta: All major game modes and features are closed; game is now being heavily tested for bugs by SOA's QA
  • Final/Gold: Finished and sold product

Examples of well-known prototypes

References