Difference between revisions of "Project Sonic 1: Two-Eight"
From Sonic Retro
(→Download) |
|||
Line 2: | Line 2: | ||
==Download== | ==Download== | ||
+ | ===asm68k version=== | ||
{{Download | {{Download | ||
| version=First release | | version=First release | ||
| file=TwoEight.rar | | file=TwoEight.rar | ||
| filesize=961 kB | | filesize=961 kB | ||
+ | }} | ||
+ | |||
+ | ===as macro assembler version=== | ||
+ | {{Download | ||
+ | | version=First release | ||
+ | | file=TwoEightAs.rar | ||
+ | | filesize=1.31 MB | ||
}} | }} | ||
==External links== | ==External links== | ||
{{LinkRetro|topic=21490|title=Release topic}} on [[Sonic Retro]] forum | {{LinkRetro|topic=21490|title=Release topic}} on [[Sonic Retro]] forum |
Revision as of 16:59, 4 July 2011
Project Sonic 1: Two-Eight is a modified disassembly of Sonic the Hedgehog for the Sega Mega Drive, which has been modified such that the game's level layout engine utilises Sonic 2's 128x128-pixel chunks (256x256 in the original game) and path-swapping systems. It was created by MarkeyJester, and released in the hope that the new method of level design it offers would encourage other Sonic hackers to work with Sonic 1, and perhaps try things that would have been difficult or impossible with its old system.
Download
asm68k version
Download Project Sonic 1: Two-Eight
File: TwoEight.rar (1.15 MB) (info)
Current version: First release |
as macro assembler version
Download Project Sonic 1: Two-Eight |