Difference between revisions of "Project Sonic 1: Two-Eight"
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==External links== | ==External links== | ||
− | {{LinkRetro|topic=21490|title=Release topic}} on [[Sonic Retro]] forum | + | {{LinkRetro|topic=21490|title=Release topic}} on [[Sonic Retro]] forum <br> |
{{LinkRetro|topic=25745|title=Kraminator Special topic}} on [[Sonic Retro]] forum | {{LinkRetro|topic=25745|title=Kraminator Special topic}} on [[Sonic Retro]] forum |
Revision as of 07:22, 6 July 2011
Project Sonic 1: Two-Eight is a modified disassembly of Sonic the Hedgehog for the Sega Mega Drive, which has been modified such that the game's level layout engine utilises Sonic 2's 128x128-pixel chunks (256x256 in the original game) and path-swapping systems. It was created by MarkeyJester, and released in the hope that the new method of level design it offers would encourage other Sonic hackers to work with Sonic 1, and perhaps try things that would have been difficult or impossible with its old system.
Kraminator Special topic on Sonic Retro forum
A new updated version now currently exists as a continuation by kram1024, known as Project Two-Eight: Kraminator Special, which has all the Sonic Retro bug fixes, support for the latest version of SonED2 (it even comes with soned2), and an Eggman monitor that works. Levels are integrated and the level converter is now depreciated, so to convert your Sonic 2 levels over, you will have to decompress, and re-compress in the appropriate formats.
Contents
Download
ASM68k Version
Download Project Sonic 1: Two-Eight
File: TwoEight.rar (1.15 MB) (info)
Current version: First release |
AS Macro Assembler Version
Download Project Sonic 1: Two-Eight
File: TwoEightAs.7z (1.31 MB) (info)
Current version: First release |
Kraminator Special
Download Project Sonic 1: Two-Eight
File: KraminatorSpecial.7z (1.37 MB) (info)
Current version: First release |
External links
Release topic on Sonic Retro forumKraminator Special topic on Sonic Retro forum