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Difference between revisions of "Mecha Green Hill Zone"

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[[Image:mghz.png|frame|right|Mecha Green Hill Zone.]]
 
 
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'''Mecha Green Hill Zone''', the fourth level in ''[[Sonic Chaos]]'', is a corrupt, mechanical environment created entirely by Robotnik. Based on the original [[Green Hill Zone]] featured in ''[[Sonic 1]]'' for [[Sega Mega Drive/Genesis]], Robotnik's new Green Hill ground is deadily fragile, leading to the major challenge of this zone. Other then the slanted ground that reappears from Gigapolis zone, this zone is fairly easy. The boss is a simple, repetitive boss that attempts to shoot you from three different directions. The only difficulty is the control required to avoid hitting spikes.
 
'''Mecha Green Hill Zone''', the fourth level in ''[[Sonic Chaos]]'', is a corrupt, mechanical environment created entirely by Robotnik. Based on the original [[Green Hill Zone]] featured in ''[[Sonic 1]]'' for [[Sega Mega Drive/Genesis]], Robotnik's new Green Hill ground is deadily fragile, leading to the major challenge of this zone. Other then the slanted ground that reappears from Gigapolis zone, this zone is fairly easy. The boss is a simple, repetitive boss that attempts to shoot you from three different directions. The only difficulty is the control required to avoid hitting spikes.
 
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[[Category:Sonic Chaos Levels]]

Revision as of 20:22, 31 July 2008

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Mecha Green Hill Zone
Fourth Zone, Sonic Chaos
Number of Acts: 3
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Mecha Green Hill Zone, the fourth level in Sonic Chaos, is a corrupt, mechanical environment created entirely by Robotnik. Based on the original Green Hill Zone featured in Sonic 1 for Sega Mega Drive/Genesis, Robotnik's new Green Hill ground is deadily fragile, leading to the major challenge of this zone. Other then the slanted ground that reappears from Gigapolis zone, this zone is fairly easy. The boss is a simple, repetitive boss that attempts to shoot you from three different directions. The only difficulty is the control required to avoid hitting spikes. Template:SonicChaosLevels