Difference between revisions of "Checkpoint"
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A checkpoint, first introduced as a lamppost in [[Sonic 1]], will save your progress through a level, in case you die. Checkpoints also serve as the entrance to a [[special stage]] in [[Sonic 2]], and the entrance to a [[bonus stage]] in [[Sonic 3]] and [[Sonic & Knuckles]]. | A checkpoint, first introduced as a lamppost in [[Sonic 1]], will save your progress through a level, in case you die. Checkpoints also serve as the entrance to a [[special stage]] in [[Sonic 2]], and the entrance to a [[bonus stage]] in [[Sonic 3]] and [[Sonic & Knuckles]]. | ||
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+ | ==Sonic 1 Lamppost== | ||
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+ | In this very first Sonic game, Sonic runs past a lightpost, causing the color of the bulb to change from blue to red. This is a simple [[palette]] trick, as the lamppost uses the same palette as Sonic himself. | ||
[[Category:Items]] | [[Category:Items]] |
Revision as of 12:05, 15 December 2004
A checkpoint, first introduced as a lamppost in Sonic 1, will save your progress through a level, in case you die. Checkpoints also serve as the entrance to a special stage in Sonic 2, and the entrance to a bonus stage in Sonic 3 and Sonic & Knuckles.
Sonic 1 Lamppost
In this very first Sonic game, Sonic runs past a lightpost, causing the color of the bulb to change from blue to red. This is a simple palette trick, as the lamppost uses the same palette as Sonic himself.