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Difference between revisions of "Chaotix (prototype 1229)/Comparisons/World Entrance"

From Sonic Retro

(let's go crazy)
 
 
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Latest revision as of 15:29, 21 January 2021

Back to: Chaotix (prototype 1229)/Comparisons.
Notavailable.svg
Prototype 1229
Chaotix 32X Comparison WorldEntrance Outside.png
Final game

Outside is the same as the 1227 prototype.

Chaotix1229 32X WorldEntrance AttractionInformation.png
Prototype 1229
Chaotix 32X Comparison WorldEntrance Attractions.png
Final game

The attraction screen is laid out differently, but unlike the 1227 prototype, the colours are correct.

Chaotix1229 32X WorldEntrance CombiCatcher.png
Prototype 1229
Chaotix 32X Comparison WorldEntrance CombiCatcher.png
Final game

The combi-catcher is still non-functional but has a better palette than in the 1227 prototype.

Chaotix1229 32X WorldEntrance LevelSelect.png
Prototype 1229
Chaotix 32X Comparison WorldEntrance LevelSelect.png
Final game

The level select corrects some icon palette issues in the 1227 prototype, but it still has issues and is functionally the same as the 1227 build.

Chaotix1207 3.png
Prototype 1229
Notavailable.svg
Final game

Keep going right and you'll be presented with a "NPC Select" screen. Mighty, "Tails" and Espio don't get icons.

References


Chaotix (prototype 1229), prototype version of Chaotix
Chaotix Title Beta 2.png

Main page | Comparisons | Maps | Hidden content

Part of Chaotix development