Difference between revisions of "Chaotix (prototype 1207)/Comparisons/Marina Madness"
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− | === | + | ==Level 1== |
+ | {{Comparison | ||
+ | | image1=Notavailable.svg | ||
+ | | image2=Notavailable.svg | ||
+ | | game1=Prototype 1207 | ||
+ | | game2=Final game | ||
+ | | desc=The background doesn't load in properly until the title cards disappear. | ||
+ | }} | ||
+ | {{Comparison | ||
+ | | image1=Notavailable.svg | ||
+ | | image2=Notavailable.svg | ||
+ | | game1=Prototype 1207 | ||
+ | | game2=Final game | ||
+ | | desc=Boats in Marina Madness bob up and down even when the game is paused. When descending, characters don't connect with boats properly, so repeatedly fall off and land. | ||
+ | }} | ||
+ | {{Comparison | ||
+ | | image1=Notavailable.svg | ||
+ | | image2=Notavailable.svg | ||
+ | | game1=Prototype 1207 | ||
+ | | game2=Final game | ||
+ | | desc=There is no switch to move this boat. In its place, collision issues. | ||
+ | }} | ||
{{Comparison | {{Comparison | ||
| image1=Notavailable.svg | | image1=Notavailable.svg | ||
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| desc= | | desc= | ||
}} | }} | ||
+ | |||
+ | ==Level 2== | ||
{{Comparison | {{Comparison | ||
| image1=Notavailable.svg | | image1=Notavailable.svg | ||
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| vertical=yes | | vertical=yes | ||
| desc= | | desc= | ||
+ | }} | ||
+ | |||
+ | ==Level 3== | ||
+ | {{Comparison | ||
+ | | image1=Notavailable.svg | ||
+ | | image2=Notavailable.svg | ||
+ | | game1=Prototype 1207 | ||
+ | | game2=Final game | ||
+ | | desc=Finish this level and the camera pans upwards, settling on a position that sees the players drawn off-screen. | ||
}} | }} | ||
{{Comparison | {{Comparison | ||
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| vertical=yes | | vertical=yes | ||
| desc= | | desc= | ||
+ | }} | ||
+ | |||
+ | ==Level 4== | ||
+ | {{Comparison | ||
+ | | image1=Notavailable.svg | ||
+ | | image2=Notavailable.svg | ||
+ | | game1=Prototype 1207 | ||
+ | | game2=Final game | ||
+ | | desc=A lack of boat switches becomes a problem in level 4. It means you can't get out of this initial section through normal means. | ||
}} | }} | ||
{{Comparison | {{Comparison | ||
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| vertical=yes | | vertical=yes | ||
| desc= | | desc= | ||
+ | }} | ||
+ | |||
+ | ==Level 5== | ||
+ | {{Comparison | ||
+ | | image1=Notavailable.svg | ||
+ | | image2=Notavailable.svg | ||
+ | | game1=Prototype 1207 | ||
+ | | game2=Final game | ||
+ | | desc=Level 5 does have working boat switches! They looks a bit different to the final game though. | ||
+ | }} | ||
+ | {{Comparison | ||
+ | | image1=Notavailable.svg | ||
+ | | image2=Notavailable.svg | ||
+ | | game1=Prototype 1207 | ||
+ | | game2=Final game | ||
+ | | desc=The boss exists, and it works, though some of Eggman's deadly polygons don't render correctly. | ||
}} | }} | ||
{{Comparison | {{Comparison |
Revision as of 12:57, 9 November 2019
- Back to: Chaotix (prototype 1207)/Comparisons.
Level 1
Prototype 1207 |
---|
Final game |
---|
The background doesn't load in properly until the title cards disappear.
Prototype 1207 |
---|
Final game |
---|
Boats in Marina Madness bob up and down even when the game is paused. When descending, characters don't connect with boats properly, so repeatedly fall off and land.
Prototype 1207 |
---|
Final game |
---|
There is no switch to move this boat. In its place, collision issues.
Prototype 1207 |
---|
Final game |
Level 2
Prototype 1207 |
---|
Final game |
Level 3
Prototype 1207 |
---|
Final game |
---|
Finish this level and the camera pans upwards, settling on a position that sees the players drawn off-screen.
Prototype 1207 |
---|
Final game |
Level 4
Prototype 1207 |
---|
Final game |
---|
A lack of boat switches becomes a problem in level 4. It means you can't get out of this initial section through normal means.
Prototype 1207 |
---|
Final game |
Level 5
Prototype 1207 |
---|
Final game |
---|
Level 5 does have working boat switches! They looks a bit different to the final game though.
Prototype 1207 |
---|
Final game |
---|
The boss exists, and it works, though some of Eggman's deadly polygons don't render correctly.
Prototype 1207 |
---|
Final game |
References
Chaotix (prototype 1207), prototype version of Chaotix | |
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Main page | Comparisons | Maps | Hidden content |