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Sonic 3D Blast 5/Bugs

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Revision as of 10:12, 2 February 2022 by RobiWanKenobi (talk | contribs)
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Bugs

Sonic 7 fall in platform.png

You can fall through platforms (Most noticeable in the desert level).

Not fixed in any version.


Sonic 7 fall in move platform.png

You may clip through moving platforms while moving on them at random.

Not fixed in any version.


Sonic's animations may be glitchy at times.

Not fixed in any version.


Sometimes (In SA7) badniks can take multiple hits to defeat.

Not fixed in any version.


SonicAdventure7 GBC CrashBug1.png
Sonic jumps off the platform as it falls and bounces of an enemy and, it crashed

The game can crash (mostly in the desert level)

Not fixed in any version.

S3DB5 GB MissingEnemies.png
Hey, where did the enemy go?

Sometimes, platforms, and objects don't show up

Not fixed in any version.

Sonic 7 savestate.png
Uh oh, the level art vanished, all because of a savestate.

Savestates when not in a level make the level have no layout art but object art still exists.

Not fixed in any version.

Sonic 7 spike bug 1.png
oof, hit a spike...
Sonic 7 spike bug 2.png
...oof, hit another spike, about to die...
Sonic 7 spike bug 3.png
...now dead.

Sonic will bounce off of spikes akin to the Spike bug from Sonic the Hedgehog.

Not fixed in any version.

Expression error: Unexpected < operator.
Hey, the sign is still black and white.

Not all objects are colored.

Fixed in Pokemon Jade.

References

Sonic gameboy bootlegs BDIWORH


Sonic 3D Blast 5
Sonic 3D Blast 5 Title.png

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