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- 06:09, 6 June 2013 (diff | hist) . . (-1) . . SCHG:Sonic the Hedgehog (8-bit) (→Level Art: ROM address typo)
- 05:27, 6 June 2013 (diff | hist) . . (-520) . . SCHG:Sonic the Hedgehog (8-bit) (→Level Art: Remove the superfluous table at the end, the ROM map covers this)
- 15:45, 4 June 2013 (diff | hist) . . (+129) . . N User:Kroc (Red-link be gone!) (current)
- 05:34, 4 June 2013 (diff | hist) . . (+2,246) . . SCHG:Sonic the Hedgehog (8-bit) (→Level Art: Added some documentation of the level art headers)
- 17:09, 3 June 2013 (diff | hist) . . (+2,415) . . SCHG:Sonic the Hedgehog (8-bit) (→Master System: Added full break-down of the the level art addresses to the ROM map)
- 15:53, 3 June 2013 (diff | hist) . . (0) . . SCHG:Sonic the Hedgehog (8-bit) (Master System Level Art starts at $32FE6, not $32FE8 (typo from Declerk's notes))
- 15:12, 3 June 2013 (diff | hist) . . (+174) . . SCHG:Sonic the Hedgehog (8-bit) (→Level Art: Both Master System and Game Gear ROM addresses are now given and clearly labelled)
- 04:17, 3 June 2013 (diff | hist) . . (-8) . . m SCHG:Sonic the Hedgehog (8-bit) (→Master System: The tall Special Stage is on top of the Jungle level, not side by side!)
- 16:36, 2 June 2013 (diff | hist) . . (+2,553) . . SCHG:Sonic the Hedgehog (8-bit) (→Game Text: Added Credits Text section with full decode of the credits roll text)
- 16:17, 2 June 2013 (diff | hist) . . (+58) . . SCHG:Sonic the Hedgehog (8-bit) (→Master System: Add Credits Text location to the ROM Map)
- 12:07, 2 June 2013 (diff | hist) . . (+725) . . SCHG:Sonic the Hedgehog (8-bit) (→Game Text: Added Final Score Titles section)
- 11:39, 2 June 2013 (diff | hist) . . (+14) . . m SCHG:Sonic the Hedgehog (8-bit) (Add the Omni-box to the bottom of the page)
- 11:27, 2 June 2013 (diff | hist) . . (+3,930) . . SCHG:Sonic the Hedgehog (8-bit) (Added Game Text section documenting the text string format and zone titles; much more to come)
- 10:21, 2 June 2013 (diff | hist) . . (-58) . . m SCHG:Sonic the Hedgehog (8-bit) (Lower header levels to where they should be (H2+))
- 11:09, 31 May 2013 (diff | hist) . . (+7) . . SCHG:Sonic the Hedgehog (8-bit) (More logical order of topics)
- 10:55, 31 May 2013 (diff | hist) . . (+70) . . SCHG:Sonic the Hedgehog (8-bit) (→Floor Layout: Added SMS ROM address, clarified GG ROM address)
- 10:45, 31 May 2013 (diff | hist) . . (+4,180) . . SCHG:Sonic the Hedgehog (8-bit) (Change ALL the hexadecimal values to monospace!)
- 09:59, 31 May 2013 (diff | hist) . . (+420) . . SCHG:Sonic the Hedgehog (8-bit) (→Level Headers: Added description for Under Water level header byte)
- 18:09, 30 May 2013 (diff | hist) . . (+15,610) . . SCHG:Sonic the Hedgehog (8-bit) (→Level Headers: Added complete table of Level Headers. This was a *crap tonne* of work!)
- 15:01, 30 May 2013 (diff | hist) . . (-16) . . m SCHG:Sonic the Hedgehog (8-bit) (→32x32 Mappings: Fixing table headers)
- 07:36, 30 May 2013 (diff | hist) . . (+2,317) . . SCHG:Sonic the Hedgehog (8-bit) (→Master System: Added Level Headers to the ROM map)
- 06:48, 30 May 2013 (diff | hist) . . (+2,004) . . SCHG:Sonic the Hedgehog (8-bit) (→Master System: Added Level Layouts to the ROM Map)
- 06:17, 30 May 2013 (diff | hist) . . (+626) . . SCHG:Sonic the Hedgehog (8-bit) (→Master System: Added 32x32 mappings to ROM map)
- 15:41, 29 May 2013 (diff | hist) . . (+224) . . SCHG:Sonic the Hedgehog (8-bit) (→The compression format: Rewrote. Added documentation on the off-by-one / overflow bug in the compression implementation)
- 14:24, 29 May 2013 (diff | hist) . . (+2,964) . . SCHG:Sonic the Hedgehog (8-bit) (Improved the SMS ROM map, much more to come. The palette cycle pointers list were wrong)
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