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Difference between revisions of "Water Eggman"

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m (Talk:Dr. Robotnik's Chemical Machine moved to Talk:Chemical Plant Zone Boss)
m (Talk:Chemical Plant Zone Boss moved to Talk:Water Eggman: Move to JP names)
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Revision as of 23:56, 19 January 2008

This really isn't unique to this page, but it applies to editing this page, anyway--I was trying to gather technical offsets for this boss, and the format I came up with from reading the Nemesis guides was like:

318F0 Dr. Robotnik's Electric Cruiser's sprite code offset
87AAC Dr. Robotnik's Electric Cruiser's Art (Nemesis Format, 133 Blocks)
25 Dr. Robotnik's Electric Cruiser's pattern load cue
51 Sprite Function

However, in the SCHG, for Object Pointers, there's:

  • ID:5D
  • Desc:Chemical Plant Zone boss
  • Code:$2D734
  • Mappings:$2ED8C

I understand the basic differences between art and mappings (there should probably be a page on sprite mappings though), so I guess my question is: beyond the Nemesis' art listings, are the locations of the bosses not listed known? --Scarred Sun 03:34, 18 August 2006 (CDT)