Difference between revisions of "Level slot"
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A level slot is a unique internal identity assigned to each act. Theoretically, there would be 65536 level slots as they are each defined by two bytes; however there is a limit of 22 levels (11 zones of 2 acts), because of the way data and [[Offset index|pointer arrays]] are organized. | A level slot is a unique internal identity assigned to each act. Theoretically, there would be 65536 level slots as they are each defined by two bytes; however there is a limit of 22 levels (11 zones of 2 acts), because of the way data and [[Offset index|pointer arrays]] are organized. |
Revision as of 10:25, 27 June 2006
A level slot is a unique internal identity assigned to each act. Theoretically, there would be 65536 level slots as they are each defined by two bytes; however there is a limit of 22 levels (11 zones of 2 acts), because of the way data and pointer arrays are organized.