Difference between revisions of "SPGPages"
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{{BobTable| | {{BobTable| | ||
{{BobRow||[[Sonic Physics Guide|'''Sonic Physics Guide''']]|headline=yes|align=center}} | {{BobRow||[[Sonic Physics Guide|'''Sonic Physics Guide''']]|headline=yes|align=center}} | ||
− | {{BobRow||[[SPG:Basics|Basics]] | + | {{BobRow||*[[SPG:Basics|Basics]] |
:*[[SPG:Basics#Positions|''Positions'']] | :*[[SPG:Basics#Positions|''Positions'']] | ||
:*[[SPG:Basics#Angles|''Angles'']] | :*[[SPG:Basics#Angles|''Angles'']] | ||
:*[[SPG:Basics#Variables|''Variables'']] | :*[[SPG:Basics#Variables|''Variables'']] | ||
− | [[SPG:Characters|Characters]] | + | *[[SPG:Characters|Characters]] |
:*[[SPG:Characters#Sonic|''Sonic'']] | :*[[SPG:Characters#Sonic|''Sonic'']] | ||
::*[[SPG:Characters#Drop_Dash_.28Mania.29|''Drop Dash'']] | ::*[[SPG:Characters#Drop_Dash_.28Mania.29|''Drop Dash'']] | ||
Line 17: | Line 17: | ||
}} | }} | ||
{{BobRow||'''Collision'''|headline=yes|align=center}} | {{BobRow||'''Collision'''|headline=yes|align=center}} | ||
− | {{BobRow||[[SPG:Solid Tiles|Solid Tiles]] | + | {{BobRow||*[[SPG:Solid Tiles|Solid Tiles]] |
:*[[SPG:Solid Tiles#Sensors|''Sensors'']] | :*[[SPG:Solid Tiles#Sensors|''Sensors'']] | ||
− | [[SPG:Slope Collision|Slope Collision]] (Slopes Part 1) | + | *[[SPG:Slope Collision|Slope Collision]] (Slopes Part 1) |
:*[[SPG:Slope Collision#The_Player.27s_Sensors|''The Player's Sensors'']] | :*[[SPG:Slope Collision#The_Player.27s_Sensors|''The Player's Sensors'']] | ||
:*[[SPG:Slope Collision#Sensor_Activation|''Sensor Activation'']] | :*[[SPG:Slope Collision#Sensor_Activation|''Sensor Activation'']] | ||
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:*[[SPG:Slope Collision#Ceiling_Sensors_.28C_and_D.29|''Ceiling Sensors (C and D)'']] | :*[[SPG:Slope Collision#Ceiling_Sensors_.28C_and_D.29|''Ceiling Sensors (C and D)'']] | ||
:*[[SPG:Slope Collision#Wall_Sensors_.28E_and_F.29|''Wall Sensors (E and F)'']] | :*[[SPG:Slope Collision#Wall_Sensors_.28E_and_F.29|''Wall Sensors (E and F)'']] | ||
− | [[SPG:Solid Objects|Solid Objects]] | + | *[[SPG:Solid Objects|Solid Objects]] |
:*[[SPG:Solid Objects#Object Hitboxes|''Object Hitboxes'']] | :*[[SPG:Solid Objects#Object Hitboxes|''Object Hitboxes'']] | ||
:*[[SPG:Solid Objects#Solid Objects|''Solid Objects'']] | :*[[SPG:Solid Objects#Solid Objects|''Solid Objects'']] | ||
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}} | }} | ||
{{BobRow||'''Physics'''|headline=yes|align=center}} | {{BobRow||'''Physics'''|headline=yes|align=center}} | ||
− | {{BobRow||[[SPG:Slope Physics|Slope Physics]] (Slopes Part 2) | + | {{BobRow||*[[SPG:Slope Physics|Slope Physics]] (Slopes Part 2) |
:*[[SPG:Slope Physics#Moving At Angles|''Moving At Angles'']] | :*[[SPG:Slope Physics#Moving At Angles|''Moving At Angles'']] | ||
:*[[SPG:Slope Physics#Switching Mode|''Switching Mode'']] | :*[[SPG:Slope Physics#Switching Mode|''Switching Mode'']] | ||
:*[[SPG:Slope Physics#Falling and Slipping Down Slopes|''Falling and Slipping Down Slopes'']] | :*[[SPG:Slope Physics#Falling and Slipping Down Slopes|''Falling and Slipping Down Slopes'']] | ||
:*[[SPG:Slope Physics#Landing On The Ground|''Landing On The Ground'']] | :*[[SPG:Slope Physics#Landing On The Ground|''Landing On The Ground'']] | ||
− | [[SPG:Air State|Air State]] | + | *[[SPG:Air State|Air State]] |
− | [[SPG:Running|Running]] | + | *[[SPG:Running|Running]] |
− | [[SPG:Jumping|Jumping]] | + | *[[SPG:Jumping|Jumping]] |
− | [[SPG:Rolling|Rolling]] | + | *[[SPG:Rolling|Rolling]] |
− | [[SPG:Getting Hit|Getting Hit]] | + | *[[SPG:Getting Hit|Getting Hit]] |
− | [[SPG:Rebound|Rebound]] | + | *[[SPG:Rebound|Rebound]] |
− | [[SPG:Underwater|Underwater]] | + | *[[SPG:Underwater|Underwater]] |
− | [[SPG:Super Speeds|Super Speeds]] | + | *[[SPG:Super Speeds|Super Speeds]] |
}} | }} | ||
{{BobRow||'''Gameplay'''|headline=yes|align=center}} | {{BobRow||'''Gameplay'''|headline=yes|align=center}} | ||
− | {{BobRow||[[SPG:Main Game Loop|Main Game Loop]] | + | {{BobRow||*[[SPG:Main Game Loop|Main Game Loop]] |
− | [[SPG:Game Objects|Game Objects]] | + | *[[SPG:Game Objects|Game Objects]] |
− | [[SPG:Game Enemies|Game Enemies]] | + | *[[SPG:Game Enemies|Game Enemies]] |
:*[[SPG:Game Enemies#Sonic 1 Enemies|''Sonic 1 Enemies'']] | :*[[SPG:Game Enemies#Sonic 1 Enemies|''Sonic 1 Enemies'']] | ||
− | [[SPG:Ring Loss|Ring Loss]] | + | *[[SPG:Ring Loss|Ring Loss]] |
− | [[SPG:Special Abilities|Special Abilities]] | + | *[[SPG:Special Abilities|Special Abilities]] |
:*[[SPG:Special_Abilities#Spindash_.28Sonic_2.2C_3.2C_.26_K.29|Spindash]] | :*[[SPG:Special_Abilities#Spindash_.28Sonic_2.2C_3.2C_.26_K.29|Spindash]] | ||
:*[[SPG:Special_Abilities#Shield_Abilities_.28Sonic_3_.26_K.29|Shield Abilities]] | :*[[SPG:Special_Abilities#Shield_Abilities_.28Sonic_3_.26_K.29|Shield Abilities]] | ||
}} | }} | ||
{{BobRow||'''Presentation'''|headline=yes|align=center}} | {{BobRow||'''Presentation'''|headline=yes|align=center}} | ||
− | {{BobRow||[[SPG:Camera|Camera]] | + | {{BobRow||*[[SPG:Camera|Camera]] |
− | [[SPG:Animations|Animations]] | + | *[[SPG:Animations|Animations]] |
:*[[SPG:Animations#Animation_System|Animation System]] | :*[[SPG:Animations#Animation_System|Animation System]] | ||
:*[[SPG:Animations#Variable Speed Animation Timings|Variable Speed Animation Timings]] | :*[[SPG:Animations#Variable Speed Animation Timings|Variable Speed Animation Timings]] | ||
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}} | }} | ||
{{BobRow||'''Special'''|headline=yes|align=center}} | {{BobRow||'''Special'''|headline=yes|align=center}} | ||
− | {{BobRow||[[SPG:Overlay Scripts|Overlay Scripts]] | + | {{BobRow||*[[SPG:Overlay Scripts|Overlay Scripts]] |
:*[[SPG:Overlay_Scripts#Sonic_1_Overlay|Sonic 1 Overlay]] | :*[[SPG:Overlay_Scripts#Sonic_1_Overlay|Sonic 1 Overlay]] | ||
}} | }} |
Revision as of 12:33, 25 February 2022
Sonic Physics Guide |
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Collision |
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Physics |
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Gameplay |
Presentation |
Special |
Template for table of contents for entire physics guide.