Difference between revisions of "Sonic 3D Blast 5/Bugs"
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| desc=Sonic will bounce off of spikes akin to the [[Spike bug]] from ''[[Sonic the Hedgehog (16-bit)|Sonic the Hedgehog]]''. | | desc=Sonic will bounce off of spikes akin to the [[Spike bug]] from ''[[Sonic the Hedgehog (16-bit)|Sonic the Hedgehog]]''. | ||
| image=Sonic_7_spike_bug_1.png | | image=Sonic_7_spike_bug_1.png | ||
− | | caption= | + | | caption= Well dang, hit a spike... |
| image2=Sonic_7_spike_bug_2.png | | image2=Sonic_7_spike_bug_2.png | ||
| caption2= ...oof, hit another spike, about to die... | | caption2= ...oof, hit another spike, about to die... |
Revision as of 11:10, 2 February 2022
- Back to: Sonic 3D Blast 5.
Bugs
You can fall through platforms (Most noticeable in the desert level).
Not fixed in any version.
You may clip through moving platforms while moving on them at random.
Not fixed in any version.
Sonic's animations may be glitchy at times.
Not fixed in any version.
Sometimes (In SA7) badniks can take multiple hits to defeat.
Not fixed in any version.
Sonic jumps off the platform as it falls and bounces of an enemy and, it crashed |
The game can crash (mostly in the desert level)
Not fixed in any version.
Hey, where did the enemy go? |
Sometimes, platforms, and objects don't show up
Not fixed in any version.
Uh oh, the level art vanished, all because of a savestate. |
Savestates when not in a level make the level have no layout art but object art still exists.
Not fixed in any version.
Well dang, hit a spike... |
...oof, hit another spike, about to die... |
...now dead. |
Sonic will bounce off of spikes akin to the Spike bug from Sonic the Hedgehog.
Not fixed in any version.
Expression error: Unexpected < operator. |
Hey, the sign is still black and white. |
Not all objects are colored.
Fixed in Pokemon Jade.
References
Sonic gameboy bootlegs BDIWORH
Sonic 3D Blast 5 | |
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Main page | Comparisons | Maps | Hidden content | Bugs
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