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Difference between revisions of "Chaotix (prototype 1207)/Comparisons/Techno Tower"

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| image1=Chaotix1207 32X TT BossStartMorning.png
 
| image1=Chaotix1207 32X TT BossStartMorning.png
 
| image2=Chaotix 32X TT BossStartMorning.png
 
| image2=Chaotix 32X TT BossStartMorning.png
| game1=Prototype 1207
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| game1=Prototype 1207 (morning)
| game2=Final game
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| game2=Final game (morning)
| desc=The boss uses a different layout for its morning fight.
+
}}
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{{Comparison
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| image1=Chaotix1207 32X TT BossStartDay.png
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| image2=Chaotix 32X TT BossStartDay.png
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| game1=Prototype 1207 (day)
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| game2=Final game (day)
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}}
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{{Comparison
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| image1=Chaotix1207 32X TT BossStartSunset.png
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| image2=Chaotix 32X TT BossStartSunset.png
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| game1=Prototype 1207 (sunset)
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| game2=Final game (sunset)
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}}
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{{Comparison
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| image1=Chaotix1207 32X TT BossStartNight.png
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| image2=Chaotix 32X TT BossStartNight.png
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| game1=Prototype 1207 (night)
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| game2=Final game (night)
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| desc=Like the final, boss layouts are different for each time of day, but the 1207 prototype always includes three lasers.
 
}}
 
}}
 
{{Comparison
 
{{Comparison

Latest revision as of 15:38, 2 February 2021

Back to: Chaotix (prototype 1207)/Comparisons.
Chaotix1207 32X TT Pod.png
Prototype 1207
Notavailable.svg
Final game

Dotted around levels 3 and 4 are these pod-like objects. When the player approaches, they flash and open, though you can't do anything with them.

Level 1

Notavailable.svg
Prototype 1207
TTZ1Map.png
Final game


Level 2

Notavailable.svg
Prototype 1207
TTZ2Map.png
Final game


Level 3

Notavailable.svg
Prototype 1207
TTZ3Map.png
Final game


Level 4

Notavailable.svg
Prototype 1207
TTZ4Map.png
Final game


Level 5

Chaotix1207 32X TT 5Drill.png
Prototype 1207
Chaotix 32X TT 5Drill.png
Final game

You can get in the drill machine, but it won't go anywhere and you can't get out.

Chaotix1207 32X TT 5Pan.png
Prototype 1207
Chaotix 32X TT 5Pan.png
Final game

The easily missed giant pan isn't functional. It animates on the spot but is not affected by the player.

Chaotix1207 32X TT BossStartMorning.png
Prototype 1207 (morning)
Chaotix 32X TT BossStartMorning.png
Final game (morning)
Chaotix1207 32X TT BossStartDay.png
Prototype 1207 (day)
Chaotix 32X TT BossStartDay.png
Final game (day)
Chaotix1207 32X TT BossStartSunset.png
Prototype 1207 (sunset)
Chaotix 32X TT BossStartSunset.png
Final game (sunset)
Chaotix1207 32X TT BossStartNight.png
Prototype 1207 (night)
Chaotix 32X TT BossStartNight.png
Final game (night)

Like the final, boss layouts are different for each time of day, but the 1207 prototype always includes three lasers.

Chaotix1207 32X TT BossDeath.png
Prototype 1207
Chaotix 32X TT BossDeath.png
Final game

Die on the boss and the death transition is often more square than circular.

Chaotix1207 32X TT BossEnd.png
Prototype 1207
Notavailable.svg
Final game

Finish the boss and you'll be taken to an endless void, spinning until the game is reset (although your partner can still say HOLD if you press B).

Notavailable.svg
Prototype 1207
TTZ5Map.png
Final game


References


Chaotix (prototype 1207), prototype version of Chaotix
Chaotix1207 4.png

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Part of Chaotix development