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Difference between revisions of "Burst Dash"

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m (Text replacement - "Sonic Colours (DS)" to "Sonic Colours (Nintendo DS)")
(The term "Burst Dash" refers to Blaze's equivalent of the Spin Dash and is not associated with Boosting. All information from this article has been moved to Boost, and this will be a redirect to Spin Dash.)
 
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[[Image:Burstdash.PNG|thumb|right|190px|Sonic using the Burst Dash in ''[[Sonic Rush]]'']]
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#REDIRECT [[Spin Dash]]
The '''Burst Dash''' is a move utilised by [[Sonic the Hedgehog]] and [[Blaze the Cat]] in ''[[Sonic Rush]]'', ''[[Sonic Rush Adventure]]'', and ''[[Sonic Colours (Nintendo DS)]]''. Closely related to the [[Sonic Boost]] from ''[[Sonic Unleashed]]'' the technique is activated by holding the {{X}} or {{Y}} button while on the ground. [[Sonic]] and [[Blaze]] can rush forward and plow through enemies while depleting the Tension Gauge.
 
 
 
In both ''Sonic Rush'' and ''Sonic Rush Adventure'', you can crouch and roll during the Burst Dash. This is useful when going downhill, as it allows for even greater speeds. Unlike the 3D [[Sonic Boost]], the Burst Dash cannot be ''activated'' while in midair (the [[Air Boost Shoes]] enable this in ''Unleashed''), but you can jump up once the Dash is already active.
 
 
 
The super-high-speeds of Burst Dashing are necessary to avoid death in several places during the ''Rush'' games, like when pursued by giant boulders as in the picture. In ''Sonic Colours'', the dash is powered by [[Wisps|White Wisps]]' "Hyper-Go-On energy", whereas in the ''Rush'' games Sonic and Blaze can charge it up simply by defeating enemies and performing tricks.
 
 
 
== See Also ==
 
*[[Boost Mode]]
 
*[[Sonic Boost]]
 
 
 
[[Category:Moves]]
 

Latest revision as of 17:28, 6 March 2020

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