Difference between revisions of "Sonic the Hedgehog 2 (beta 4)/Comparisons/Special Stage"
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==Special Stage 1== | ==Special Stage 1== | ||
{{Comparison | {{Comparison | ||
− | | image1= | + | | image1=Sonic2B4 MD Comparison SS 1Start.png |
− | | image2= | + | | image2=Sonic2 MD Comparison SS 1Start.png |
| game1=Beta 4 | | game1=Beta 4 | ||
| game2=Final game | | game2=Final game | ||
| desc= | | desc= | ||
}} | }} | ||
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==Special Stage 2== | ==Special Stage 2== | ||
{{Comparison | {{Comparison |
Revision as of 07:44, 21 April 2018
The special stages in beta 4 are functional, but would go on to see further refinements leading up to the final release. In this prototype, every stage has a different colour scheme, and many of the object placements are different.
In beta 4, Tails is always referred to as "Miles" regardless of which region the console is set to.
Contents
General comparisons
Beta 4 |
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Final game |
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Each special stage has palette issues, with the highlights on the floor often briefly changing colour mid-stage.
Beta 4 |
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Final game |
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There are no "x rings to go" messages when nearing the end of a section.
Beta 4 |
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Final game |
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In two player mode, the text "WIN TWICE WIN ALL!" appears instead of "MOST RINGS WINS!" mid-way through the competition.
Special Stage 1
Beta 4 |
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Final game |
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Special Stage 2
Beta 4 |
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Final game |
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Special Stage 3
Beta 4 |
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Final game |
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Special Stage 4
Beta 4 |
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Final game |
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Special Stage 5
Beta 4 |
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Final game |
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Special Stage 6
Beta 4 |
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Final game |
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Special Stage 7
Beta 4 |
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Final game |
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2P Special Stage 1
Beta 4 |
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Final game |
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The "Player vs. Player" text is also misaligned.
2P Special Stage 2
Beta 4 |
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Final game |
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2P Special Stage 3
Beta 4 |
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Final game |
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References
Sonic the Hedgehog 2 (beta 4), prototype version of Sonic the Hedgehog 2 (16-bit) | |
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Main page | Comparisons | Maps |