Difference between revisions of "Align Sprite"
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− | + | {{Program | |
+ | | screen=AlignSprite.png | ||
+ | | screenwidth=250px | ||
+ | | category=Graphics | ||
+ | | system=Microsoft Windows | ||
+ | | credits=[[MarkeyJester]] | ||
+ | }} | ||
'''Align Sprite''' is a utility that aligns a bitmap of a sprite appropriately and marks empty tiles, making it suitable for importing to SonMapEd. AlignSprite is written by [[MarkeyJester]]. | '''Align Sprite''' is a utility that aligns a bitmap of a sprite appropriately and marks empty tiles, making it suitable for importing to SonMapEd. AlignSprite is written by [[MarkeyJester]]. | ||
Revision as of 15:58, 6 September 2012
Template:Program Align Sprite is a utility that aligns a bitmap of a sprite appropriately and marks empty tiles, making it suitable for importing to SonMapEd. AlignSprite is written by MarkeyJester.
Download Align Sprite
File: AlignSprite.zip (8 kB) (info)
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Usage
- Prepare a bitmap of a sprite to be aligned. Note that it must be in 24-bit format, the top left pixel is assumed to be the transparent color, and large files will not work with this utility.
- Drag and drop that file onto the AlignSprite executable.
- The file is now converted. Tiles marked as empty have the color FF 00 FF (255 000 255).
To convert multiple sprites at once, a batch file can be used:
@echo off AlignSprite.exe WalkFrame01.bmp = AlignSprite.exe WalkFrame02.bmp = AlignSprite.exe WalkFrame03.bmp = pause