Difference between revisions of "Button"
From Sonic Retro
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[[Category: Items]] | [[Category: Items]] | ||
+ | In [[Sonic 3 and Knuckles]] and other games, and frequently exploited by [[Knuckles]], buttons are pretty bog-standard items placed liberally around levels which alter something in the level when pushed. | ||
− | + | ===Sonic 1=== | |
+ | *'''Marble Zone''' | ||
+ | **Raises a spiky metal stomper. | ||
+ | **Moves a large green block. | ||
+ | *'''Spring Yard Zone''' | ||
+ | **Opens doors. | ||
+ | **Raises a platform. | ||
+ | *'''Labyrinth Zone''' | ||
+ | **Opens doors. | ||
+ | **Makes a hidden platform appear (act 1). | ||
+ | **Changes the layout of the level (act 3). | ||
+ | *'''Scrap Brain Zone''' | ||
+ | **Changes the direction of a revolving wheel that grabs Sonic. | ||
+ | **Causes the floor to collapse (act 2, when [[Dr. Eggman]] presses it). | ||
+ | **Makes a large platform move down a slope (act 3). |
Revision as of 13:50, 30 November 2004
In Sonic 3 and Knuckles and other games, and frequently exploited by Knuckles, buttons are pretty bog-standard items placed liberally around levels which alter something in the level when pushed.
Sonic 1
- Marble Zone
- Raises a spiky metal stomper.
- Moves a large green block.
- Spring Yard Zone
- Opens doors.
- Raises a platform.
- Labyrinth Zone
- Opens doors.
- Makes a hidden platform appear (act 1).
- Changes the layout of the level (act 3).
- Scrap Brain Zone
- Changes the direction of a revolving wheel that grabs Sonic.
- Causes the floor to collapse (act 2, when Dr. Eggman presses it).
- Makes a large platform move down a slope (act 3).