Difference between revisions of "Sonic1 MD Map Ghz1.png"
From Sonic Retro
(uploaded a new version of "File:Ghz1.PNG": I didn't notice the original image had preserved palette indexes, MainMemory did an amazing work on these maps. Re-optimised taking palette indexes into account. Please delete my previous upload.) |
(uploaded a new version of "File:Ghz1.PNG": aaaaand this is the correct file, please delete my TWO previous uploads :|) |
(No difference)
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Revision as of 06:57, 9 April 2011
This image is a level map from Sonic the Hedgehog (16-bit). |
File history
Click on a date/time to view the file as it appeared at that time.
Date/Time | Thumbnail | Dimensions | User | Comment | |
---|---|---|---|---|---|
current | 17:45, 6 January 2021 | 10,240 × 1,280 (197 KB) | BSonirachi (talk | contribs) | new rip via SonLVL, now with flowers! | |
14:33, 11 April 2011 | 10,240 × 1,280 (183 KB) | Nineko (talk | contribs) | optimised (taking palette indexes into account) | ||
09:59, 11 April 2011 | 10,240 × 1,280 (228 KB) | MainMemory (talk | contribs) | Fixed palette indexes. | ||
06:57, 9 April 2011 | 10,240 × 1,280 (182 KB) | Nineko (talk | contribs) | aaaaand this is the correct file, please delete my TWO previous uploads :| | ||
21:51, 8 April 2011 | 10,240 × 1,280 (227 KB) | MainMemory (talk | contribs) | Ripped with S2LVL, with objects. Palette was readded to the 32-bit image in Paint Shop Pro. | ||
18:36, 28 November 2008 | 5,120 × 640 (56 KB) | Nineko (talk | contribs) | optimised |
- You cannot overwrite this file.