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Difference between revisions of "Green Hills Zone"

From Sonic Retro

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[[Image:greenhillgg.png|frame|right|Green Hills Zone.]]
 
Wow, bet you didn't see this coming. '''Green Hills Zone''', the fourth zone in [[Sonic the Hedgehog 2 (Game Gear)]], resembles the original [[Green Hill Zone (S1)|Green Hill Zone]] from [[Sonic 1]], with a few more challenges added into the mix. You may recognise the background music -- It's almost exactly as "You Can Do Anything" off the [[Sonic CD]] soundtrack. The boss is a predictable one, who acts like a gorilla at times...  
 
Wow, bet you didn't see this coming. '''Green Hills Zone''', the fourth zone in [[Sonic the Hedgehog 2 (Game Gear)]], resembles the original [[Green Hill Zone (S1)|Green Hill Zone]] from [[Sonic 1]], with a few more challenges added into the mix. You may recognise the background music -- It's almost exactly as "You Can Do Anything" off the [[Sonic CD]] soundtrack. The boss is a predictable one, who acts like a gorilla at times...  
 
==Villains==
 
==Villains==

Revision as of 11:31, 4 April 2005

Green Hills Zone.

Wow, bet you didn't see this coming. Green Hills Zone, the fourth zone in Sonic the Hedgehog 2 (Game Gear), resembles the original Green Hill Zone from Sonic 1, with a few more challenges added into the mix. You may recognise the background music -- It's almost exactly as "You Can Do Anything" off the Sonic CD soundtrack. The boss is a predictable one, who acts like a gorilla at times...

Villains

Badniks

  • Motora — Beetle bots that simply roll back and forth in a small area.
  • Meleon — Chameleon bots that appear on walls, then transform into missiles and fire themselves on a horizontal path in Sonic's direction.