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Difference between revisions of "BFish"

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BFish is a placable debug object in [[Hidden Palace Zone]] (or "Spring Yard Zone", as it's called here) in the [[Sonic the Hedgehog 2 (Nick Arcade prototype)|Sonic 2 Nick Arcade prototype]] (along with [[Gator]] and [[Stego]]). It can also be accessed in the [[Sonic the Hedgehog 2 (Simon Wai prototype)|Simon Wai prototype]] by hacking, though it was removed from the final game altogether.
 
BFish is a placable debug object in [[Hidden Palace Zone]] (or "Spring Yard Zone", as it's called here) in the [[Sonic the Hedgehog 2 (Nick Arcade prototype)|Sonic 2 Nick Arcade prototype]] (along with [[Gator]] and [[Stego]]). It can also be accessed in the [[Sonic the Hedgehog 2 (Simon Wai prototype)|Simon Wai prototype]] by hacking, though it was removed from the final game altogether.
 
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{{S2Enemies}}
 
[[Category:Sonic the Hedgehog 2 (16-bit) Badniks]]
 
[[Category:Sonic the Hedgehog 2 (16-bit) Badniks]]

Revision as of 07:15, 3 July 2009

BFish is a scrapped badnik found in prototype versions of Sonic the Hedgehog 2 (16-bit). Unlike Masher which simply moves up and down, BFish attacks Sonic in an arc-like motion. To destroy the badnik, simply roll or jump into it.

BFish is a placable debug object in Hidden Palace Zone (or "Spring Yard Zone", as it's called here) in the Sonic 2 Nick Arcade prototype (along with Gator and Stego). It can also be accessed in the Simon Wai prototype by hacking, though it was removed from the final game altogether. Template:S2Enemies