Difference between revisions of "Button"
From Sonic Retro
m (→Sonic Triple Trouble) |
(l3 headings -> l2 headings) |
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[[Category: Items]] | [[Category: Items]] | ||
− | In [[Sonic 3 | + | In ''[[Sonic 3 & Knuckles]]'' and other games, and frequently exploited by [[Knuckles]], '''buttons''' are pretty bog-standard items placed liberally around levels which alter something in the level when pushed. |
− | + | == Sonic 1 == | |
*'''Marble Zone''' | *'''Marble Zone''' | ||
**Raises a spiky metal stomper. | **Raises a spiky metal stomper. | ||
Line 24: | Line 24: | ||
**Makes a large platform move down a slope. (act 3) | **Makes a large platform move down a slope. (act 3) | ||
− | + | == Sonic 2 Beta == | |
*'''Oil Ocean Zone''' | *'''Oil Ocean Zone''' | ||
**Releases a rolling ball. | **Releases a rolling ball. | ||
− | + | == Sonic 2 == | |
*'''Metropolis Zone''' | *'''Metropolis Zone''' | ||
**Extends various rolling platforms. | **Extends various rolling platforms. | ||
− | + | == Sonic 3 & Knuckles == | |
*'''Angel Island Zone''' | *'''Angel Island Zone''' | ||
** Opens a passageway. | ** Opens a passageway. | ||
Line 66: | Line 66: | ||
** Reverses gravity (Act 2) | ** Reverses gravity (Act 2) | ||
− | + | == Sonic Triple Trouble == | |
*'''Great Turquoise Zone''' | *'''Great Turquoise Zone''' | ||
** Causes a firestorm (Act 3, when Knuckles presses it) | ** Causes a firestorm (Act 3, when Knuckles presses it) |
Revision as of 04:23, 7 September 2008
In Sonic 3 & Knuckles and other games, and frequently exploited by Knuckles, buttons are pretty bog-standard items placed liberally around levels which alter something in the level when pushed.
Sonic 1
- Marble Zone
- Raises a spiky metal stomper.
- Moves a large green pillar.
- Spring Yard Zone
- Opens doors.
- Raises a platform.
- Labyrinth Zone
- Opens doors.
- Makes a hidden platform appear. (act 1)
- Changes the layout of the level. (act 3)
- Labyrinth Zone (SMS/GG Version)
- Changes a ring monitor into an extra life.
- Scrap Brain Zone
- Changes the direction of a revolving wheel that grabs Sonic.
- Causes the floor to collapse. (act 2, when Dr. Eggman presses it)
- Makes a large platform move down a slope. (act 3)
Sonic 2 Beta
- Oil Ocean Zone
- Releases a rolling ball.
Sonic 2
- Metropolis Zone
- Extends various rolling platforms.
Sonic 3 & Knuckles
- Angel Island Zone
- Opens a passageway.
- Destroys a bridge. (Act 2, when Knuckles presses it)
- Hydrocity Zone
- Opens a floodgate
- Turns on some propellers underwater
- Destroys another bridge (Act 2, when Knuckles presses it)
- Carnival Night Zone
- Raises water and turns out the lights. (Act 2, when Knuckles presses it)
- Turns the lights back on. (Act 2)
- Reverses the direction of a gravity tube. (Act 2, when Knuckles presses it)
- Ice Cap Zone
- Causes floors to collapse, after ice covering is destroyed
- Mushroom Hill Zone
- Closes a door. (Act 1, when Knuckles presses it)
- Opens that same door. (Act 1)
- Flying Battery Zone
- Makes drills move
- Lava Reef Zone
- Opens stone doors
- Sky Sanctuary Zone
- Extends a bridge (Act 1, when Knuckles presses it)
- Death Egg Zone
- Reverses gravity (Act 2)
Sonic Triple Trouble
- Great Turquoise Zone
- Causes a firestorm (Act 3, when Knuckles presses it)
- Meta Junglira Zone
- Causes a firestorm (Act 3, when Knuckles presses it)
- Robotnik Winter Zone
- Causes an avalanche (Act 3, when Knuckles presses it)
- Special Stage
- Causes a column of fire to appear (Stage 1, when Nack presses it)