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Difference between revisions of "Aquatic Ruin Zone"

From Sonic Retro

(Technical Information)
m (Reverted edits by 81.101.228.172 (Talk); changed back to last version by Scarred Sun)
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==Instruction Manual Description==
 
==Instruction Manual Description==
Roaming Romans infest a beautiful forest and sunken lake.Until Sonic's ugly mug showed up. Explore an intricate maze and get bitten by trees. If you're underwater, breathe the air bubbles to keep from drowning(They come fromm a giant fart machine underneath). A countdown begins when your oxygen's running out, so collect a fart to live.
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Roaming Romans infest a beautiful forest and sunken lake. Explore an intricate maze. If you're underwater, breathe the air bubbles to keep from drowning. A countdown begins when your oxygen's running out.
  
 
==Enemies==
 
==Enemies==
*[[Grounder]] - Has Biiig, Sapaoooky drills that do, " Nanananaana!!!" When near.
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*[[Grounder]] - Drill enemy, hides behind walls and appears when Sonic approaches.
*[[Whisp]] - Fly enemy, attacks in swarms of up to 9495923452347856234756234957346952.
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*[[Whisp]] - Fly enemy, attacks in swarms.
*[[Chop Chop]] - Piranha enemy, moves around slowly underwater and bites your bum.
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*[[Chop Chop]] - Piranha enemy, moves around slowly underwater.
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==Differences between beta and final==
 
==Differences between beta and final==
*In the Beta, this zone is referred to as Smelly pink poop Zone (not to be confused with the [[Sonic Advance]] level of the same name.)
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*In the Beta, this zone is referred to as Neo Green Hill Zone (not to be confused with the [[Sonic Advance]] level of the same name.)
*only arrow dudes that hide in holes are ther and they go blergalicious!!!.
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*There are no enemies except the arrow-shooting totems.
*Sonic's limbs fall off if you get butten by a tree.
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*The layout is half-completed.
*If you jump in water, a bubble esses and and goes ajkdfhksdhasdjkghrghe coz it sucks. But it likes tails..
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*There is a weird splashing animation consisting of misaligned bubbles instead of a splashing sprite. Tails has no splashing effects.
  
 
==Technical Information==
 
==Technical Information==
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| ARZ act 2 ring locations
 
| ARZ act 2 ring locations
 
|}
 
|}
$3G8E0I Big farting bubbles
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{{Sonic2Levels}}
 
{{Sonic2Levels}}
 
[[Category: Sonic the Hedgehog 2 (16-bit) Levels]]
 
[[Category: Sonic the Hedgehog 2 (16-bit) Levels]]

Revision as of 13:07, 1 June 2007

Aquaticruin.png
Aquatic Ruin Zone
Third level, Sonic the Hedgehog 2
Number of Acts: 2
Boss: Aquatic Ruin Zone Boss

Aquatic Ruin Zone is the third zone in Sonic 2.

Instruction Manual Description

Roaming Romans infest a beautiful forest and sunken lake. Explore an intricate maze. If you're underwater, breathe the air bubbles to keep from drowning. A countdown begins when your oxygen's running out.

Enemies

  • Grounder - Drill enemy, hides behind walls and appears when Sonic approaches.
  • Whisp - Fly enemy, attacks in swarms.
  • Chop Chop - Piranha enemy, moves around slowly underwater.


Differences between beta and final

  • In the Beta, this zone is referred to as Neo Green Hill Zone (not to be confused with the Sonic Advance level of the same name.)
  • There are no enemies except the arrow-shooting totems.
  • The layout is half-completed.
  • There is a weird splashing animation consisting of misaligned bubbles instead of a splashing sprite. Tails has no splashing effects.

Technical Information

0F Aquatic Ruin Zone
$2F42 ARZ Palette
$2FA2 ARZ Underwater Palette
$D4AE ARZ layer deformation info
$3FF24 Dynamic pattern reloading for ARZ
$4077A ARZ misc sprite mappings
$42438 ARZ object debug list
$45610 ARZ primary 16x16 collision index
$45760 ARZ secondary 16x16 collision index
$48E94 ARZ act 1 level layout
$49264 ARZ act 2 level layout
$BB944 ARZ 16x16 block mappings
$BCC24 ARZ main level patterns
$C1434 ARZ 128x128 block mappings
$E6294 ARZ act 1 ring locations
$E642E ARZ act 2 ring locations


Template:Sonic2Levels