Difference between revisions of "Sprite"
From Sonic Retro
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− | A sprite is a 2-dimensional movable image that appears on the screen. In [[Megadrive]] games, sprites can be no larger than 32x32 [[pixel]]s, so several sprites are often used by a single [[object]]. The way sprites are arranged together in a single object is called [[sprite mappings]]. | + | A '''sprite''' is a 2-dimensional movable image that appears on the screen. In [[Megadrive]] games, sprites can be no larger than 32x32 [[pixel]]s, so several sprites are often used by a single [[object]]. The way sprites are arranged together in a single object is called [[sprite mappings]]. |
[[Category:Hacking Information]] | [[Category:Hacking Information]] |
Revision as of 18:01, 31 March 2005
A sprite is a 2-dimensional movable image that appears on the screen. In Megadrive games, sprites can be no larger than 32x32 pixels, so several sprites are often used by a single object. The way sprites are arranged together in a single object is called sprite mappings.