Difference between revisions of "Sonic the Hedgehog Plus"
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− | + | {{Hack|screen=S1p title.png|version=0.1|date=Dec. 2004|system=Sega Genesis|credit=[[Hivebrain]] (Game Plan, Design) [[drx]] (Spike Bugfix)}} | |
− | {| | + | '''''Sonic 1 Plus''''' is a hack of ''[[Sonic the Hedgehog (Genesis)|Sonic the Hedgehog]]'' by [[Hivebrain]]. The hack is basically the same as the original game, except with a number of extra features. |
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==New levels== | ==New levels== | ||
*'''Green Hill Zone - act 4:'''A new act has been inserted between acts 2 and 3 (so that the last act ends with the boss). | *'''Green Hill Zone - act 4:'''A new act has been inserted between acts 2 and 3 (so that the last act ends with the boss). | ||
− | *'''Jungle Zone:'''Based on [[Jungle Zone]] from the 8-bit version of [[Sonic the Hedgehog (Game Gear)|Sonic 1]]. | + | *'''Jungle Zone:'''Based on [[Jungle Zone]] from the 8-bit version of ''[[Sonic the Hedgehog (Game Gear)|Sonic 1]]''. |
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*Scuba shield ([[Labyrinth Zone]]) | *Scuba shield ([[Labyrinth Zone]]) | ||
*Boss hit counter (not working properly in some levels) | *Boss hit counter (not working properly in some levels) | ||
− | *[[Spindash]] (ported from S2F) | + | *[[Spindash]] (ported from ''[[Sonic the Hedgehog 2|S2F]]'') |
*Expanded level select | *Expanded level select | ||
*Title screen updated | *Title screen updated | ||
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*Debug mode enabled by default (A+Start) | *Debug mode enabled by default (A+Start) | ||
*Marble Zone pillars have been fixed | *Marble Zone pillars have been fixed | ||
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Revision as of 19:56, 31 August 2005
Sonic the Hedgehog Plus |
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Version: 0.1 |
Last release: Dec. 2004 |
System: Sega Genesis |
Original game: [[]] |
Sonic 1 Plus is a hack of Sonic the Hedgehog by Hivebrain. The hack is basically the same as the original game, except with a number of extra features.
New levels
- Green Hill Zone - act 4:A new act has been inserted between acts 2 and 3 (so that the last act ends with the boss).
- Jungle Zone:Based on Jungle Zone from the 8-bit version of Sonic 1.
Other features
- Heat shield (Marble Zone)
- Scuba shield (Labyrinth Zone)
- Boss hit counter (not working properly in some levels)
- Spindash (ported from S2F)
- Expanded level select
- Title screen updated
- Continue feature - reload the last zone you were in and your Chaos Emeralds, even after closing the ROM!
- Record your own demo in debug mode (stored at 0x20 in the saveRAM)
- Debug mode enabled by default (A+Start)
- Marble Zone pillars have been fixed