Difference between revisions of "Sonic 3D Blast 5/Bugs"
From Sonic Retro
(added better images where i could) |
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| desc=You can fall through platforms (Most noticeable in the desert level). | | desc=You can fall through platforms (Most noticeable in the desert level). | ||
− | | image= | + | | image=Sonic_7_fall_in_platform.png |
}} | }} | ||
Line 13: | Line 13: | ||
{{Bug | {{Bug | ||
− | | desc=You may clip through platforms while moving on them at random. | + | | desc=You may clip through moving platforms while moving on them at random. |
− | | image= | + | | image=Sonic_7_fall_in_move_platform.png |
}} | }} | ||
Line 37: | Line 37: | ||
{{Bug | {{Bug | ||
− | | desc=Sometimes, platforms and objects don't show up | + | | desc=Sometimes, platforms, and objects don't show up |
| image=S3DB5_GB_MissingEnemies.png | | image=S3DB5_GB_MissingEnemies.png | ||
| caption= Hey, where did the enemy go? | | caption= Hey, where did the enemy go? | ||
Line 45: | Line 45: | ||
| desc=Savestates when not in a level make the level have no layout art but object art still exists. | | desc=Savestates when not in a level make the level have no layout art but object art still exists. | ||
− | | image= | + | | image=Sonic_7_savestate.png |
| caption= Uh oh, the level art vanished, all because of a savestate. | | caption= Uh oh, the level art vanished, all because of a savestate. | ||
}} | }} | ||
Line 52: | Line 52: | ||
| desc=Sonic will bounce off of spikes akin to the [[Spike bug]] from ''[[Sonic the Hedgehog (16-bit)|Sonic the Hedgehog]]''. | | desc=Sonic will bounce off of spikes akin to the [[Spike bug]] from ''[[Sonic the Hedgehog (16-bit)|Sonic the Hedgehog]]''. | ||
− | | image= | + | | image=Sonic_7_spike_bug_1.png |
+ | | caption= oof, hit a spike... | ||
+ | | image2=Sonic_7_spike_bug_2.png | ||
+ | | caption2= ...oof, hit another spike, about to die... | ||
+ | | image3=Sonic_7_spike_bug_3.png | ||
+ | | caption3= ...now dead. | ||
}} | }} | ||
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| desc=Not all objects are colored. | | desc=Not all objects are colored. | ||
− | | image= | + | | image=Sonic_7_Signpost_isn't_color.png |
| caption= Hey, the sign is still black and white. | | caption= Hey, the sign is still black and white. | ||
| fixed= Pokemon Jade | | fixed= Pokemon Jade |
Revision as of 10:11, 2 February 2022
- Back to: Sonic 3D Blast 5.
Note: The images need to be redone, I will be fixing it but if anyone else wants to, go ahead. RobiWanKenobi
Bugs
You can fall through platforms (Most noticeable in the desert level).
Not fixed in any version.
You may clip through moving platforms while moving on them at random.
Not fixed in any version.
Sonic's animations may be glitchy at times.
Not fixed in any version.
Sometimes (In SA7) badniks can take multiple hits to defeat.
Not fixed in any version.
Sonic jumps off the platform as it falls and bounces of an enemy and, it crashed |
The game can crash (mostly in the desert level)
Not fixed in any version.
Hey, where did the enemy go? |
Sometimes, platforms, and objects don't show up
Not fixed in any version.
Uh oh, the level art vanished, all because of a savestate. |
Savestates when not in a level make the level have no layout art but object art still exists.
Not fixed in any version.
oof, hit a spike... |
...oof, hit another spike, about to die... |
...now dead. |
Sonic will bounce off of spikes akin to the Spike bug from Sonic the Hedgehog.
Not fixed in any version.
Expression error: Unexpected < operator. |
Hey, the sign is still black and white. |
Not all objects are colored.
Fixed in Pokemon Jade.
References
Sonic gameboy bootlegs BDIWORH
Sonic 3D Blast 5 | |
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Main page | Comparisons | Maps | Hidden content | Bugs
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