Difference between revisions of "Sonic 3D Blast 5/Bugs"
From Sonic Retro
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| desc=Savestates when not in a level make the level have no layout art but object art still exists. | | desc=Savestates when not in a level make the level have no layout art but object art still exists. | ||
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| caption= Uh oh, the level art vanished, all because of a savestate. | | caption= Uh oh, the level art vanished, all because of a savestate. | ||
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| desc=Not all objects are colored. | | desc=Not all objects are colored. | ||
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| caption= Hey, the sign is still black and white. | | caption= Hey, the sign is still black and white. | ||
| fixed= Pokemon Jade | | fixed= Pokemon Jade |
Revision as of 09:55, 2 February 2022
- Back to: Sonic 3D Blast 5.
Note: The images need to be redone, I will be fixing it but if anyone else wants to, go ahead. RobiWanKenobi
Bugs
You can fall through platforms (Most noticeable in the desert level).
Not fixed in any version.
You may clip through platforms while moving on them at random.
Not fixed in any version.
Sonic's animations may be glitchy at times.
Not fixed in any version.
Sometimes (In SA7) badniks can take multiple hits to defeat.
Not fixed in any version.
Sonic jumps off the platform as it falls and bounces of an enemy and, it crashed |
The game can crash (mostly in the desert level)
Not fixed in any version.
Hey, where did the enemy go? |
Sometimes, platforms and objects don't show up
Not fixed in any version.
Uh oh, the level art vanished, all because of a savestate. |
Savestates when not in a level make the level have no layout art but object art still exists.
Not fixed in any version.
Sonic will bounce off of spikes akin to the Spike bug from Sonic the Hedgehog.
Not fixed in any version.
Hey, the sign is still black and white. |
Not all objects are colored.
Fixed in Pokemon Jade.
References
Sonic gameboy bootlegs BDIWORH
Sonic 3D Blast 5 | |
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Main page | Comparisons | Maps | Hidden content | Bugs
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