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Difference between revisions of "Sonic the Hedgehog 3 (prototype; 1993-11-03)/Comparisons/Hydrocity Zone"

From Sonic Retro

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| game1=Prototype
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| game2=Final game
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| desc=[[Buggernaut]]s are smaller in this prototype. The big one is the final's small one, while the small one is even smaller.
 
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{{Comparison
 
{{Comparison

Revision as of 10:18, 17 November 2019

Back to: Sonic the Hedgehog 3 (prototype; 1993-11-03)/Comparisons.

Act 1

Notavailable.svg
Prototype
Notavailable.svg
Final game

Act 1 has a completely different background.

Notavailable.svg
Prototype
Notavailable.svg
Final game

Sonic does not have a dedicated underwater palette.

Notavailable.svg
Prototype
Notavailable.svg
Final game

Buggernauts are smaller in this prototype. The big one is the final's small one, while the small one is even smaller.

Notavailable.svg
Prototype
Notavailable.svg
Final game

Big Shaker has a broken palette when underwater.

Notavailable.svg
Prototype
Notavailable.svg
Final game

The transition to Act 2 doesn't work, meaning Sonic and Tails get stuck.

Map

100%
Prototype
100%
Final game


Act 2

Notavailable.svg
Prototype
Notavailable.svg
Final game

Knuckles runs through a wall to press the switch.

Notavailable.svg
Prototype
Notavailable.svg
Final game

Eggman's Screw Mobile doesn't move downwards to create a vortex. It instead plays how Knuckles fights the boss in Sonic the Hedgehog 3 & Knuckles.

Notavailable.svg
Prototype
Notavailable.svg
Final game

The transition to Marble Garden Zone doesn't activate.

Map

100%
Prototype
100%
Final game


References


Sonic the Hedgehog 3 (prototype; 1993-11-03), prototype version of Sonic the Hedgehog 3
Sonic3Proto MD TitleScreen.png

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