Difference between revisions of "Sonic the Hedgehog 2 (alpha)/Comparisons/Neo Green Hill Zone"
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| desc=Like the Simon Wai prototype, the waterfall splashes are not broken, which is more than can be said for future prototypes and the final game. | | desc=Like the Simon Wai prototype, the waterfall splashes are not broken, which is more than can be said for future prototypes and the final game. | ||
+ | }} | ||
+ | {{Comparison | ||
+ | | image1=Notavailable.svg | ||
+ | | image2=Notavailable.svg | ||
+ | | game1=1992-08-21 prototype | ||
+ | | game2=Final game | ||
+ | | desc=As well as being strangely placed, [[Signpost]]s are slightly corrupted in this build too. | ||
}} | }} | ||
{{Comparison | {{Comparison |
Revision as of 17:04, 11 November 2019
- Back to: Sonic the Hedgehog 2 (alpha)/Comparisons.
Act 1
1992-08-21 prototype |
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Final game |
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The bottom half of both Acts still hasn't been implemented, meaning it's easy to fall down a pit.
1992-08-21 prototype |
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Final game |
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Like the Simon Wai prototype, the waterfall splashes are not broken, which is more than can be said for future prototypes and the final game.
1992-08-21 prototype |
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Final game |
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As well as being strangely placed, Signposts are slightly corrupted in this build too.
1992-08-21 prototype |
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Final game |
Act 2
1992-08-21 prototype |
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Final game |
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No boss is implemented.
1992-08-21 prototype |
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Final game |