Difference between revisions of "HeroesONE"
From Sonic Retro
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| games=[[Sonic Heroes]], [[Shadow the Hedgehog (game)|Shadow the Hedgehog]] | | games=[[Sonic Heroes]], [[Shadow the Hedgehog (game)|Shadow the Hedgehog]] | ||
− | | credits=[[MainMemory]] | + | | credits=[[User:MainMemory|MainMemory]] |
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− | '''HeroesONE''' is a tool and library for reading and writing '''.ONE''' files from the PC and console versions of [[Sonic Heroes]] and [[Shadow the Hedgehog (game)|Shadow the Hedgehog]]. It was written by [[MainMemory]] in C#. | + | '''HeroesONE''' is a tool and library for reading and writing '''.ONE''' files from the PC and console versions of [[Sonic Heroes]] and [[Shadow the Hedgehog (game)|Shadow the Hedgehog]]. It was written by [[User:MainMemory|MainMemory]] in C#. When the Reloaded project debuted, the [[HeroesONE-Reloaded|new editor]] (also designed to alter the archives from the said games, but with faster PRS compression/decompression methods) was written by Sewer56 as a replacement of this editor. |
== Links == | == Links == |
Latest revision as of 23:29, 27 April 2019
HeroesONE |
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Category: Archive editor |
Supported Games: Sonic Heroes, Shadow the Hedgehog |
Credits: MainMemory |
HeroesONE is a tool and library for reading and writing .ONE files from the PC and console versions of Sonic Heroes and Shadow the Hedgehog. It was written by MainMemory in C#. When the Reloaded project debuted, the new editor (also designed to alter the archives from the said games, but with faster PRS compression/decompression methods) was written by Sewer56 as a replacement of this editor.