Difference between revisions of "Retro Sonic"
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− | '''Retro Sonic''' is an effort by "The Taxman" to create a platform game engine with the same capabilities as the engine built into ''Sonic 3 & Knuckles''. The first game called Retro-Sonic was created using the MultiMedia Fusion authoring environment, then rewritten in Visual Basic. It was rewritten once more | + | '''Retro Sonic''' is an effort by "The Taxman" to create a platform game engine with the same capabilities as the engine built into ''Sonic 3 & Knuckles''. The first game called Retro-Sonic was created using the MultiMedia Fusion authoring environment, then rewritten in Visual Basic. It was rewritten once more to create the current current incarnation, called Retro Sonic (without a hyphen). The current incarnation is written in the C++ programming language using DirectX[http://rsonic.randomsonicnet.org/about.htm] and works on Windows and on the Dreamcast gaming system. |
Level, animation, and game editors are being worked on.[http://rsonic.randomsonicnet.org/rsdk.htm] | Level, animation, and game editors are being worked on.[http://rsonic.randomsonicnet.org/rsdk.htm] |
Revision as of 00:27, 6 July 2007
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Retro Sonic is an effort by "The Taxman" to create a platform game engine with the same capabilities as the engine built into Sonic 3 & Knuckles. The first game called Retro-Sonic was created using the MultiMedia Fusion authoring environment, then rewritten in Visual Basic. It was rewritten once more to create the current current incarnation, called Retro Sonic (without a hyphen). The current incarnation is written in the C++ programming language using DirectX[1] and works on Windows and on the Dreamcast gaming system.
Level, animation, and game editors are being worked on.[2]