Difference between revisions of "SPGPages"
From Sonic Retro
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{{BobRow||[[Sonic Physics Guide|'''Sonic Physics Guide''']]|headline=yes|align=center}} | {{BobRow||[[Sonic Physics Guide|'''Sonic Physics Guide''']]|headline=yes|align=center}} | ||
{{BobRow||*[[SPG:Basics|Basics]] | {{BobRow||*[[SPG:Basics|Basics]] | ||
− | :*[[SPG:Basics#Positions|''Positions'']] | + | :*[[SPG:Basics#Positions And Speeds|''Positions And Speeds'']] |
:*[[SPG:Basics#Angles|''Angles'']] | :*[[SPG:Basics#Angles|''Angles'']] | ||
:*[[SPG:Basics#Variables|''Variables'']] | :*[[SPG:Basics#Variables|''Variables'']] | ||
+ | *[[SPG:Calculations|Calculations]] (Technical) | ||
+ | :*[[SPG:Calculations#Pixel and Subpixel|''Pixel and Subpixel'']] | ||
+ | :*[[SPG:Calculations#Hex Angles|''Hex Angles'']] | ||
*[[SPG:Characters|Characters]] | *[[SPG:Characters|Characters]] | ||
:*[[SPG:Characters#Sonic|''Sonic'']] | :*[[SPG:Characters#Sonic|''Sonic'']] | ||
− | |||
− | |||
− | |||
:*[[SPG:Characters#Tails|''Tails'']] | :*[[SPG:Characters#Tails|''Tails'']] | ||
− | |||
:*[[SPG:Characters#Knuckles|''Knuckles'']] | :*[[SPG:Characters#Knuckles|''Knuckles'']] | ||
− | |||
− | |||
}} | }} | ||
{{BobRow||'''Collision'''|headline=yes|align=center}} | {{BobRow||'''Collision'''|headline=yes|align=center}} | ||
− | {{BobRow||*[[SPG:Solid Tiles|Solid Tiles]] | + | {{BobRow||*[[SPG:Solid Tiles|Solid Tiles]] (Terrain Part 1) |
:*[[SPG:Solid Tiles#Sensors|''Sensors'']] | :*[[SPG:Solid Tiles#Sensors|''Sensors'']] | ||
+ | *[[SPG:Solid Terrain|Solid Terrain]] (Terrain Part 2) | ||
+ | :*[[SPG:Solid Terrain#Layers|''Layers'']] | ||
+ | :*[[SPG:Solid Terrain#Loops|''Loops'']] | ||
*[[SPG:Slope Collision|Slope Collision]] (Slopes Part 1) | *[[SPG:Slope Collision|Slope Collision]] (Slopes Part 1) | ||
:*[[SPG:Slope Collision#The_Player.27s_Sensors|''The Player's Sensors'']] | :*[[SPG:Slope Collision#The_Player.27s_Sensors|''The Player's Sensors'']] | ||
− | :*[[SPG:Slope Collision# | + | :*[[SPG:Slope Collision#While Grounded|''While Grounded'']] |
− | :*[[SPG:Slope Collision# | + | :**[[SPG:Slope Collision#360_Degree_Collision|''360 Degree Collision'']] |
− | :*[[SPG:Slope Collision# | + | :*[[SPG:Slope Collision#While Airborne|''While Airborne'']] |
− | :*[[SPG: | + | *[[SPG:Hitboxes|Hitboxes]] |
+ | :*[[SPG:Hitboxes#The_Player.27s_Hitbox|''The Player's Hitbox'']] | ||
+ | :*[[SPG:Hitboxes#Trigger_Areas|''Trigger Areas'']] | ||
*[[SPG:Solid Objects|Solid Objects]] | *[[SPG:Solid Objects|Solid Objects]] | ||
− | |||
:*[[SPG:Solid Objects#Solid Objects|''Solid Objects'']] | :*[[SPG:Solid Objects#Solid Objects|''Solid Objects'']] | ||
:*[[SPG:Solid Objects#Sloped Objects|''Sloped Objects'']] | :*[[SPG:Solid Objects#Sloped Objects|''Sloped Objects'']] | ||
:*[[SPG:Solid Objects#Jump Through Platforms|''Jump Through Platforms'']] | :*[[SPG:Solid Objects#Jump Through Platforms|''Jump Through Platforms'']] | ||
:*[[SPG:Solid Objects#Pushable Blocks|''Pushable Blocks'']] | :*[[SPG:Solid Objects#Pushable Blocks|''Pushable Blocks'']] | ||
+ | :*[[SPG:Solid Objects#Item Monitor|''Item Monitor'']] | ||
}} | }} | ||
{{BobRow||'''Physics'''|headline=yes|align=center}} | {{BobRow||'''Physics'''|headline=yes|align=center}} | ||
{{BobRow||*[[SPG:Slope Physics|Slope Physics]] (Slopes Part 2) | {{BobRow||*[[SPG:Slope Physics|Slope Physics]] (Slopes Part 2) | ||
− | :*[[SPG:Slope Physics# | + | :*[[SPG:Slope Physics#Moving_Along_Slopes|''Moving Along Slopes'']] |
− | :*[[SPG:Slope Physics# | + | :*[[SPG:Slope Physics#360_Degree_Movement|''360 Degree Movement'']] |
:*[[SPG:Slope Physics#Falling and Slipping Down Slopes|''Falling and Slipping Down Slopes'']] | :*[[SPG:Slope Physics#Falling and Slipping Down Slopes|''Falling and Slipping Down Slopes'']] | ||
:*[[SPG:Slope Physics#Landing On The Ground|''Landing On The Ground'']] | :*[[SPG:Slope Physics#Landing On The Ground|''Landing On The Ground'']] | ||
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*[[SPG:Rebound|Rebound]] | *[[SPG:Rebound|Rebound]] | ||
*[[SPG:Underwater|Underwater]] | *[[SPG:Underwater|Underwater]] | ||
+ | :*[[SPG:Underwater#Air|''Air'']] | ||
+ | :*[[SPG:Underwater#Physics|''Physics'']] | ||
*[[SPG:Super Speeds|Super Speeds]] | *[[SPG:Super Speeds|Super Speeds]] | ||
}} | }} | ||
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*[[SPG:Special Abilities|Special Abilities]] | *[[SPG:Special Abilities|Special Abilities]] | ||
:*[[SPG:Special_Abilities#Spindash_.28Sonic_2.2C_3.2C_.26_K.29|''Spindash'']] | :*[[SPG:Special_Abilities#Spindash_.28Sonic_2.2C_3.2C_.26_K.29|''Spindash'']] | ||
− | :*[[SPG:Special_Abilities# | + | :*[[SPG:Special_Abilities#Dash_.28Super_Peel_Out.29|''Super Peel Out'']] |
+ | :*[[SPG:Special_Abilities#Drop_Dash_.28Mania.29|''Drop Dash'']] | ||
+ | :*[[SPG:Special_Abilities#Insta-Shield|''Insta-Shield'']] | ||
+ | :*[[SPG:Special_Abilities#Flying|''Flying'']] | ||
+ | :*[[SPG:Special_Abilities#Gliding|''Gliding'']] | ||
+ | :*[[SPG:Special_Abilities#Climbing|''Climbing'']] | ||
+ | *[[SPG:Elemental Shields|Elemental Shields]] | ||
+ | :*[[SPG:Elemental_Shields#Flame_Shield|''Flame Shield'']] | ||
+ | :*[[SPG:Elemental_Shields#Bubble_Shield|''Bubble Shield'']] | ||
+ | :*[[SPG:Elemental_Shields#Lightning_Shield|''Lightning Shield'']] | ||
+ | *[[SPG:Player 2|Player 2]] | ||
+ | :*[[SPG:Player_2#Player_2_CPU|''Player 2 CPU'']] | ||
+ | :*[[SPG:Player_2#Respawning|''Respawning'']] | ||
+ | *[[SPG:Special Stages|Special Stages]] | ||
+ | :*[[SPG:Special_Stages#Rotating_Maze|''Rotating Maze'']] | ||
}} | }} | ||
{{BobRow||'''Presentation'''|headline=yes|align=center}} | {{BobRow||'''Presentation'''|headline=yes|align=center}} | ||
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{{BobRow||*[[SPG:Overlay Scripts|Overlay Scripts]] | {{BobRow||*[[SPG:Overlay Scripts|Overlay Scripts]] | ||
:*[[SPG:Overlay_Scripts#Sonic_1_Overlay|''Sonic 1 Overlay'']] | :*[[SPG:Overlay_Scripts#Sonic_1_Overlay|''Sonic 1 Overlay'']] | ||
− | + | :*[[SPG:Overlay_Scripts#Sonic_2_Overlay|''Sonic 2 Overlay'']] | |
− | :*[[SPG: | ||
}} | }} | ||
}} | }} | ||
<noinclude> | <noinclude> | ||
Template for table of contents for entire physics guide.</noinclude> | Template for table of contents for entire physics guide.</noinclude> |
Latest revision as of 09:35, 19 July 2023
Sonic Physics Guide |
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Collision |
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Physics |
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Gameplay |
Presentation |
Special |
Template for table of contents for entire physics guide.